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NodeScaleWorld node refactored to Mesh node
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@ -12,13 +12,14 @@ Delete the contents of **_addons/ShaderLib_** folder from your project. Make sur
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<details open>
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<summary><h1>Geometry nodes</h1></summary>
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<details>
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<summary><h3>Node Scale World node</h3></summary>
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Provides accees to node scale in world space.
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<summary><h3>Mesh node</h3></summary>
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Provides accees to node's position and scale in world space.
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<hr>
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**Outputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|position|vec3|None|Node/object position in world space|
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|scale|vec3|None|Node/object scale in world space|
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___
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</details>
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