From 49d5ee46714a4b6aca57c6870e1796ab4d469935 Mon Sep 17 00:00:00 2001 From: Digvijaysinh Gohil Date: Fri, 13 Oct 2023 20:53:11 +0530 Subject: [PATCH] Update README.md Documentation for Ellipse node. --- README.md | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/README.md b/README.md index 836efb1..b5783b3 100644 --- a/README.md +++ b/README.md @@ -84,6 +84,27 @@ Generates a Voronoi or Worley noise based on input UV. Voronoi noise is generate ___ +
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Shapes

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Ellipse node

+Generates an ellipse shape based on input UV at the size specified by inputs width and height. The generated shape can be offset or tiled by connecting a TilingAndOffset node. Note that in order to preserve the ability to offset the shape within the UV space the shape will not automatically repeat if tiled. To achieve a repeating dot effect first connect your TilingAndOffset output through a Fraction node. +
+ +**Inputs** +|Name|Type|Binding|Description| +|---|---|---|---| +|uv|vec2|UV|Input UV value| +|width|float|none|Ellipse width| +|height|float|none|Ellipse height| + +**Outputs** +|Name|Type|Binding|Description| +|---|---|---|---| +|output|float|None|Output ellipse value| +___ +
+

UV nodes