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Update README.md
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@ -4,6 +4,8 @@ Visual shader node library for Godot engine.
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Adds various extra nodes to use in built-in visual shader editor.
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# Installation
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Copy the contents of **_addons/ShaderLib_** into the same folder in your project. No activation needed. Custom visual shader nodes work the same way as standard visual shader nodes.
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If you don't immediatly see new nodes under **_Addons_** category, simply reload your project.
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# Uninstallation
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Delete the contents of **_addons/ShaderLib_** folder from your project. Make sure to delete it using the Godot editor instead of your default file system program.
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# Nodes documentation
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