diff --git a/documentation/Nodes/RayMarching/RayMarch.md b/documentation/Nodes/RayMarching/RayMarch.md
index b95dc44..95246fc 100644
--- a/documentation/Nodes/RayMarching/RayMarch.md
+++ b/documentation/Nodes/RayMarching/RayMarch.md
@@ -43,11 +43,9 @@ A simple ray marcher for primitive shapes.
|Name|Type|Binding|Description|
|---|---|---|---|
|distance|float|None|Ray intersection distance|
-___
-
**Extras**
-This node is only simple ray marching example, the true power of raymarching can only be achieved by custom SDFs. At the moment I am unable to inject the custom code via visual shaders, so I have provided the custom template at the following location.
+This node is only simple ray marching example, the true power of raymarching can only be achieved by custom SDFs. At the moment I am unable to inject the custom code via visual shaders, so I have provided the custom template at the following location.
The default location can be found at
`res://addons/ShaderLib/RayMarching/RayMarchCustom.gdshaderinc`