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mirror of https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git synced 2025-09-20 12:25:59 +08:00

Pseudo random noise node added

This commit is contained in:
Digvijaysinh Gohil
2023-12-24 20:47:18 +05:30
parent 8b1f8d246e
commit db2384c5df
5 changed files with 63 additions and 8 deletions

View File

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vec3 geometry_node_scale_world(mat4 model_matrix){
vec3 _axis_x = model_matrix[0].xyz;
vec3 _axis_y = model_matrix[1].xyz;
vec3 _axis_z = model_matrix[2].xyz;
float _scale_x = length(_axis_x);
float _scale_y = length(_axis_y);
float _scale_z = length(_axis_z);
return vec3(_scale_x, _scale_y, _scale_z);
}