mirror of
https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git
synced 2025-09-20 20:35:57 +08:00
Documentation updated
This commit is contained in:
29
documentation/Nodes/Maths/Scalar/SmoothMax.md
Normal file
29
documentation/Nodes/Maths/Scalar/SmoothMax.md
Normal file
@ -0,0 +1,29 @@
|
||||
# SmoothMax node
|
||||
Returns the maximum value between A and B, but smooths out the intersections of A and B based on T. T is the smoothing value if passed 0 function will act as a standard max(), if negative value is passed it will act as <b><i>[SmoothMin node](/documentation/Nodes/Maths/Scalar/SmoothMin.md)</b></i>.
|
||||
<hr>
|
||||
|
||||
**Inputs**
|
||||
|Name|Type|Binding|Description|
|
||||
|---|---|---|---|
|
||||
|a|float|none|Input A|
|
||||
|b|float|none|Input B|
|
||||
|t|float|none|Smoothing input|
|
||||
|
||||
**Outputs**
|
||||
|Name|Type|Binding|Description|
|
||||
|---|---|---|---|
|
||||
|op|float|None|Smooth maximum between A and B|
|
||||
|
||||
**ShaderInc location**
|
||||
<br>`res://addons/ShaderLib/Maths/Scalar/SmoothMax.gdshaderinc`
|
||||
|
||||
**Method signature**
|
||||
<br>`float smoothmax(float a, float b, float t)`
|
||||
|
||||
**Parameters**
|
||||
|Name|Type|Description|
|
||||
|---|---|---|
|
||||
|a|float|Input A|
|
||||
|b|float|Input B|
|
||||
|t|float|Smoothing input|
|
||||
___
|
29
documentation/Nodes/Maths/Scalar/SmoothMin.md
Normal file
29
documentation/Nodes/Maths/Scalar/SmoothMin.md
Normal file
@ -0,0 +1,29 @@
|
||||
# SmoothMin node
|
||||
Returns the minimum value between A and B, but smooths out the intersections of A and B based on T. T is the smoothing value if passed 0 function will act as a standard min(), if negative value is passed it will act as <b><i>[SmoothMax node](/documentation/Nodes/Maths/Scalar/SmoothMax.md)</b></i>.
|
||||
<hr>
|
||||
|
||||
**Inputs**
|
||||
|Name|Type|Binding|Description|
|
||||
|---|---|---|---|
|
||||
|a|float|none|Input A|
|
||||
|b|float|none|Input B|
|
||||
|t|float|none|Smoothing input|
|
||||
|
||||
**Outputs**
|
||||
|Name|Type|Binding|Description|
|
||||
|---|---|---|---|
|
||||
|op|float|None|Smooth minimum between A and B|
|
||||
|
||||
**ShaderInc location**
|
||||
<br>`res://addons/ShaderLib/Maths/Scalar/SmoothMin.gdshaderinc`
|
||||
|
||||
**Method signature**
|
||||
<br>`float smoothmin(float a, float b, float t)`
|
||||
|
||||
**Parameters**
|
||||
|Name|Type|Description|
|
||||
|---|---|---|
|
||||
|a|float|Input A|
|
||||
|b|float|Input B|
|
||||
|t|float|Smoothing input|
|
||||
___
|
Reference in New Issue
Block a user