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ShaderInc files refactored for the ease of future improvements

This commit is contained in:
Digvijaysinh Gohil
2024-07-21 16:39:45 +05:30
parent 0a8948118f
commit e33f70baa9
125 changed files with 706 additions and 733 deletions

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@ -14,7 +14,7 @@ Generates a gradient, or Perlin noise based on input UV. The resulting <b><i>out
|output|float|None|Output noise value|
**ShaderInc location**
<br>`res://addons/ShaderLib/Procedural/Noise/GradientNoise.gdshaderinc`
<br>`res://addons/ShaderLib/Procedural/Procedural.gdshaderinc`
**Method signature**
<br>`float gradient_noise(vec2 uv, float scale)`