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ShaderInc files refactored for the ease of future improvements

This commit is contained in:
Digvijaysinh Gohil
2024-07-21 16:39:45 +05:30
parent 0a8948118f
commit e33f70baa9
125 changed files with 706 additions and 733 deletions

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@ -22,7 +22,7 @@ Generates a Voronoi or Worley noise based on input UV. Voronoi noise is generate
|cells|float|None|Raw cell data|
**ShaderInc location**
<br>`res://addons/ShaderLib/Procedural/Noise/Voronoi.gdshaderinc`
<br>`res://addons/ShaderLib/Procedural/Procedural.gdshaderinc`
**Method signature**
<br>`void voronoi_noise(vec2 uv, float cell_density, float angle_offset, int distance_index, float chebyshev_power, out float output, out float cells)`