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ShaderInc files refactored for the ease of future improvements
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@ -17,7 +17,7 @@ Generates a rounded polygon shape based on input UV at the size specified by inp
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|output|float|None|Output rounded polygon value|
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**ShaderInc location**
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<br>`res://addons/ShaderLib/Procedural/Shapes/RoundedPolygon.gdshaderinc`
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<br>`res://addons/ShaderLib/Procedural/Procedural.gdshaderinc`
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**Method signature**
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<br>`float rounded_polygon_shape(vec2 uv, float width, float height, float sides, float roundness)`
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