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ShaderInc files refactored for the ease of future improvements
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@ -16,7 +16,7 @@ Generates a rounded rectangle shape based on input UV at the size specified by i
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|output|float|None|Output rounded rectangle value|
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**ShaderInc location**
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<br>`res://addons/ShaderLib/Procedural/Shapes/RoundedRectangle.gdshaderinc`
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<br>`res://addons/ShaderLib/Procedural/Procedural.gdshaderinc`
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**Method signature**
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<br>`float rounded_rectangle_shape(vec2 uv, float width, float height, float radius)`
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