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ShaderInc files refactored for the ease of future improvements

This commit is contained in:
Digvijaysinh Gohil
2024-07-21 16:39:45 +05:30
parent 0a8948118f
commit e33f70baa9
125 changed files with 706 additions and 733 deletions

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@ -16,7 +16,7 @@ Applies a spherical warping effect similar to a fisheye camera lens to the value
|uv|vec2|None|Output UV value|
**ShaderInc location**
<br>`res://addons/ShaderLib/UV/SpherizeUV.gdshaderinc`
<br>`res://addons/ShaderLib/UV/UV.gdshaderinc`
**Method signature**
<br>`vec2 spherize_uv(vec2 uv, vec2 center, float strength, vec2 offset)`