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ShaderInc files refactored for the ease of future improvements
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@ -16,7 +16,7 @@ Applies a twirl warping effect similar to a black hole to the value of input UV.
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|uv|vec2|None|Output UV value|
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**ShaderInc location**
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<br>`res://addons/ShaderLib/UV/TwirlUV.gdshaderinc`
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<br>`res://addons/ShaderLib/UV/UV.gdshaderinc`
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**Method signature**
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<br>`vec2 twirl_uv(vec2 uv, vec2 center, float strength, vec2 offset)`
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