diff --git a/README.md b/README.md index 3cfb629..74553fe 100644 --- a/README.md +++ b/README.md @@ -348,6 +348,25 @@ Applies a spherical warping effect similar to a fisheye camera lens to the value |strength|float|none|Strength of the effect| |offset|vec2|none|Individual channel offsets| +**Outputs** +|Name|Type|Binding|Description| +|---|---|---|---| +|uv|vec2|None|Output UV value| +___ + +
+

Swirl node

+Applies a Swirl warping effect similar to a black hole to the value of input UV. Very similar to Twirl node, key difference is it uses the inverse of vector length (One minus). +
+ +**Inputs** +|Name|Type|Binding|Description| +|---|---|---|---| +|uv|vec2|UV|Input UV value| +|center|vec2|none|Center reference point| +|strength|float|none|Strength of the effect| +|offset|vec2|none|Individual channel offsets| + **Outputs** |Name|Type|Binding|Description| |---|---|---|---| @@ -374,7 +393,7 @@ ___

Twirl node

-Applies a twirl warping effect similar to a black hole to the value of input UV. +Applies a twirl warping effect similar to a black hole to the value of input UV. Very similar to Swirl node, key difference is it uses the length of a vector.
**Inputs**