diff --git a/README.md b/README.md
index 3cfb629..74553fe 100644
--- a/README.md
+++ b/README.md
@@ -348,6 +348,25 @@ Applies a spherical warping effect similar to a fisheye camera lens to the value
|strength|float|none|Strength of the effect|
|offset|vec2|none|Individual channel offsets|
+**Outputs**
+|Name|Type|Binding|Description|
+|---|---|---|---|
+|uv|vec2|None|Output UV value|
+___
+
+
+Swirl node
+Applies a Swirl warping effect similar to a black hole to the value of input UV. Very similar to Twirl node, key difference is it uses the inverse of vector length (One minus).
+
+
+**Inputs**
+|Name|Type|Binding|Description|
+|---|---|---|---|
+|uv|vec2|UV|Input UV value|
+|center|vec2|none|Center reference point|
+|strength|float|none|Strength of the effect|
+|offset|vec2|none|Individual channel offsets|
+
**Outputs**
|Name|Type|Binding|Description|
|---|---|---|---|
@@ -374,7 +393,7 @@ ___
Twirl node
-Applies a twirl warping effect similar to a black hole to the value of input UV.
+Applies a twirl warping effect similar to a black hole to the value of input UV. Very similar to Swirl node, key difference is it uses the length of a vector.
**Inputs**