# Mesh node Provides accees to node's position and scale in world space.
**Outputs** |Name|Type|Binding|Description| |---|---|---|---| |position|vec3|None|Node/object position in world space| |scale|vec3|None|Node/object scale in world space| **ShaderInc location**
`res://addons/ShaderLib/Geometry/Geometry.gdshaderinc` **Method signature**
`vec3 geometry_node_scale_world(mat4 model_matrix)` **Parameters** |Name|Type|Description| |---|---|---| |model_matrix|mat4|Model matrix of the mesh| ___