# Vector Transform node Returns the transformed vector of the input value in from one coordinate space to another.

This node is only available in shader mode SPATIAL.
**Inputs** |Name|Type|Binding|Description| |---|---|---|---| |in|vector3|none|Input vector| **Controls** |Name|Options|Description| |---|---|---| |From|Local, World, View, Screen, Tangent|Coordinate space from which you want to transform the input vector| |To|Local, World, View, Screen, Tangent|Coordinate space to which you want to transform the input vector| **Outputs** |Name|Type|Binding|Description| |---|---|---|---| |out|vector3|None|Output vector| ___