# Ellipse node Generates an ellipse shape based on input UV at the size specified by inputs width and height. The generated shape can be offset or tiled by connecting a [TilingAndOffset](/documentation/Nodes/UV/TilingAndOffset.md) node. Note that in order to preserve the ability to offset the shape within the UV space the shape will not automatically repeat if tiled. To achieve a repeating dot effect first connect your TilingAndOffset output through a Fract node.