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4 lines
180 B
Plaintext
4 lines
180 B
Plaintext
float chebyshev_distance_3d(vec3 point1, vec3 point2, float power) {
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vec3 p = abs(point1 - point2);
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return pow(pow(p.x, power) + pow(p.y, power) + pow(p.z, power), 1. / power);
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} |