diff --git a/README.md b/README.md index bf17825..a3207ea 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,13 @@ # Instructions 1. take the contenst of the "addons" folder and move them to an addons folder in your project. 2. add an environment node, add a compositor effect to it -3. to that, add a new PreBlurProcessor effect, which is now required, and after it add a new SphynxSimpleJumpFloodMotionBlur, GuertinMotionBlur, or McguireMotionBlur +3. to that, add a new PreBlurProcessor effect, which is now required, and after it add a new GuertinMotionBlur, SphynxSimpleJumpFloodMotionBlur, or ExperimentalJumpFloodMotionBlur 4. for debugging, add a "C","Z", and "freeze" input events, and then a DebugCompositorEffect to the compositor effects. Then, all you have to do is toggle "Debug" to true on whichever effect you want to show debug for +GuretinMotionBlur - An all around best blur effect, robust, performant, and now also realistic. +SphynxSimpleJumpFloodMotionBlur - An effect driven by a novel dilation method using the jump flood algorithm, used in research of realistic blending schemes and focused on being a retrospective blur approach. +ExperimentalJumpFloodMotionBlur - An effect driven by a novel dilation method using the jump flood algorithm, uses an added feature to heuristically fake transparency of leading edge of the blur using the past color output. + instructions for radial blur meshes can be seen here: https://youtu.be/eslsw9do4Kc