Initial commit

This commit is contained in:
Marinho Brandao
2023-12-12 22:44:18 +01:00
commit 7d3dc2be05
206 changed files with 3723 additions and 0 deletions

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test2.gdshader Normal file
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shader_type spatial;
uniform sampler2D screen_texture : hint_screen_texture, repeat_disable, filter_nearest;
void fragment() {
vec4 currentColor = textureLod(screen_texture, SCREEN_UV, 0.0);
ALBEDO = vec3(currentColor.r, currentColor.g * 10.0, currentColor.b);
ALPHA = 1.;
}