V2.4 ChangeLogs (ModestMenu)

Updated Globals/Locals To Game Version 1.70 build 3407

Added Recovery > Full Account Unlocker Menu > Complete All Daily / Weekly Challenges.
This commit is contained in:
iSk1P
2024-12-12 17:18:40 +02:00
parent c107f0bf10
commit 6a6e0e2d50
2 changed files with 210 additions and 183 deletions

View File

@ -20,14 +20,14 @@ inc_speed = 107
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
L7NEG = menu.add_submenu("\u{1F53B}" .. " Ultimate Menu 1.69 By L7NEG " .. "\u{1F53B}") L7NEG = menu.add_submenu("\u{1F53B}" .. " Ultimate Menu 1.70 By L7NEG " .. "\u{1F53B}")
local function Text(text) local function Text(text)
L7NEG:add_action(text, function() end) L7NEG:add_action(text, function() end)
end end
Text("-----------------------------------------------------") Text("-----------------------------------------------------")
Text(" ✅ Ultimate Menu 1.69 [V2.3] ✅ ") Text(" ✅ Ultimate Menu 1.70 [V2.4] ✅ ")
Text("-----------------------------------------------------") Text("-----------------------------------------------------")
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -84,42 +84,42 @@ Self:add_array_item("Online Session", {
end, function(value) end, function(value)
xox_0 = value xox_0 = value
if value == 1 then if value == 1 then
globals.set_int(1575035, 0) globals.set_int(1575036, 0)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
elseif value == 2 then elseif value == 2 then
globals.set_int(1575035, 1) globals.set_int(1575036, 1)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
elseif value == 3 then elseif value == 3 then
globals.set_int(1575035, 11) globals.set_int(1575036, 11)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
elseif value == 4 then elseif value == 4 then
globals.set_int(1575035, 2) globals.set_int(1575036, 2)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
elseif value == 5 then elseif value == 5 then
globals.set_int(1575035, 3) globals.set_int(1575036, 3)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
elseif value == 6 then elseif value == 6 then
globals.set_int(1575035, 6) globals.set_int(1575036, 6)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
elseif value == 7 then elseif value == 7 then
globals.set_int(1575035, 9) globals.set_int(1575036, 9)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
elseif value == 8 then elseif value == 8 then
globals.set_int(1575035, 8) globals.set_int(1575036, 8)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
@ -137,7 +137,7 @@ end, function(BadSport)
stats.set_int("MPPLY_BECAME_BADSPORT_NUM", -1) stats.set_int("MPPLY_BECAME_BADSPORT_NUM", -1)
stats.set_float("MPPLY_OVERALL_BADSPORT", 60000) stats.set_float("MPPLY_OVERALL_BADSPORT", 60000)
stats.set_bool("MPPLY_CHAR_IS_BADSPORT", true) stats.set_bool("MPPLY_CHAR_IS_BADSPORT", true)
globals.set_int(1575035, 8) globals.set_int(1575036, 8)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(3) sleep(3)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
@ -146,7 +146,7 @@ end, function(BadSport)
stats.set_int("MPPLY_BECAME_BADSPORT_NUM", 0) stats.set_int("MPPLY_BECAME_BADSPORT_NUM", 0)
stats.set_float("MPPLY_OVERALL_BADSPORT", 0) stats.set_float("MPPLY_OVERALL_BADSPORT", 0)
stats.set_bool("MPPLY_CHAR_IS_BADSPORT", false) stats.set_bool("MPPLY_CHAR_IS_BADSPORT", false)
globals.set_int(1575035, 8) globals.set_int(1575036, 8)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(3) sleep(3)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
@ -165,7 +165,7 @@ end, function(FRAR)
stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", -1) stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", -1) stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", -1) stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", -1)
globals.set_int(1575035, 1) globals.set_int(1575036, 1)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
@ -176,7 +176,7 @@ end, function(FRAR)
stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", 0) stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", 0)
stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", 0) stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", 0)
stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", 0) stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", 0)
globals.set_int(1575035, 1) globals.set_int(1575036, 1)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
@ -278,7 +278,7 @@ end, function(God)
end) end)
Self:add_action("Equip Ballistic Equipment Directly", function() Self:add_action("Equip Ballistic Equipment Directly", function()
globals.set_int(REQS1 + 917, 1) globals.set_int(REQS1 + 928, 1)
end) end)
PassiveMode = false PassiveMode = false
@ -348,7 +348,7 @@ Self:add_action("Remove Arena War Wheel Cooldown", function()
end) end)
Self:add_action("Remove Transaction Error", function() Self:add_action("Remove Transaction Error", function()
for i = 4537456, 4537458 do for i = 4538090, 4538092 do
globals.set_int(i, 0) globals.set_int(i, 0)
end end
end) end)
@ -411,8 +411,8 @@ Config.SubmenuStyle = false
Config.SlamType = 1 Config.SlamType = 1
Config.SlamHeight = 1 Config.SlamHeight = 1
Config.SlamTypes = { "Rhino", "Khanjali", "Halftrack" } Config.SlamTypes = { "Rhino", "Khanjali", "Halftrack" }
Config.VehicleSpawnGlobal = 2640096 Config.VehicleSpawnGlobal = 2640052
Config.TrickOrTreatBase = 2640096 Config.TrickOrTreatBase = 2640052
Config.TrickOrTreatType = Config.TrickOrTreatBase + 579 Config.TrickOrTreatType = Config.TrickOrTreatBase + 579
Config.TrickOrTreatTimer = Config.TrickOrTreatBase + 581 Config.TrickOrTreatTimer = Config.TrickOrTreatBase + 581
Config.TrickOrTreatTrigger = Config.TrickOrTreatBase + 581 + 1 Config.TrickOrTreatTrigger = Config.TrickOrTreatBase + 581 + 1
@ -516,11 +516,11 @@ local function GetPlayerCount()
end end
local function createVehicle(modelhash, pos) local function createVehicle(modelhash, pos)
globals.set_int(Config.VehicleSpawnGlobal + 48, modelhash) globals.set_int(Config.VehicleSpawnGlobal + 50, modelhash)
globals.set_float(Config.VehicleSpawnGlobal + 44, pos.x) globals.set_float(Config.VehicleSpawnGlobal + 46, pos.x)
globals.set_float(Config.VehicleSpawnGlobal + 45, pos.y) globals.set_float(Config.VehicleSpawnGlobal + 47, pos.y)
globals.set_float(Config.VehicleSpawnGlobal + 46, pos.z) globals.set_float(Config.VehicleSpawnGlobal + 48, pos.z)
globals.set_boolean(Config.VehicleSpawnGlobal + 43, true) globals.set_boolean(Config.VehicleSpawnGlobal + 45, true)
end end
local function GiveVehicle(ply, model) local function GiveVehicle(ply, model)
@ -9188,7 +9188,7 @@ Rank:add_bare_item("", function()
end, function() end, function()
stats.set_int(MPX .. "CHAR_SET_RP_GIFT_ADMIN", RPtoRank[NewRank] + 100) stats.set_int(MPX .. "CHAR_SET_RP_GIFT_ADMIN", RPtoRank[NewRank] + 100)
sleep(2) sleep(2)
globals.set_int(1575035, 8) globals.set_int(1575036, 8)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(1) sleep(1)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
@ -20451,6 +20451,23 @@ Text("Notifications Will Stop")
FAUT = RecoveryMenu:add_submenu("Full Account Unlock Menu") FAUT = RecoveryMenu:add_submenu("Full Account Unlock Menu")
-- Look for what reads DISABLE_DAILY_OBJECTIVES and then there should be a while loop that stops at 3.
local current_objectives_global = 2359296
local weekly_words_global = 2738865
local objectives_state_global = 1574744
FAUT:add_action("Complete All Daily & Weekly Challenges", function()
for i = 0, 2 do --Unlock all daily rewards.
local objective = globals.get_int(current_objectives_global + (1 + (0 * 5571)) + 681 + 4245 + (1 + (i * 3)))
globals.set_int(objectives_state_global + 1 + (1 + (i * 1)), objective)
end
globals.set_int(objectives_state_global, 1)
globals.set_int(
weekly_words_global + (1 + (0 * 6)) + 1,
globals.get_int(weekly_words_global + (1 + (0 * 6)) + 2)
) --Unlock Weekly Objective
end)
--Character's Stats------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --Character's Stats-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CSU = FAUT:add_submenu("Character's Stats") CSU = FAUT:add_submenu("Character's Stats")
@ -20458,11 +20475,11 @@ CSU = FAUT:add_submenu("Character's Stats")
AcMenu = CSU:add_submenu("Achievements") AcMenu = CSU:add_submenu("Achievements")
Acv0 = false Acv0 = false
AG = 4543384 + 1 AG = 4546323 + 1 --("CHEAT_ACHIEVE")
local function AchUnlock() local function AchUnlock()
while Acv0 == true do while Acv0 == true do
for i = 1, 78 do for i = 1, 78 do
globals.set_int(4543384 + 1, i) globals.set_int(4546323 + 1, i)
end end
end end
end end
@ -23982,7 +23999,7 @@ CashRemover:add_bare_item("", function()
end end
return "Remove Cash: $" .. FormatMoney(CashToRemove) return "Remove Cash: $" .. FormatMoney(CashToRemove)
end, function() end, function()
globals.set_int(2707037 + 36, CashToRemove) globals.set_int(262145 + 23969, CashToRemove)
sleep(1) sleep(1)
DefNum1Cur = 1 DefNum1Cur = 1
DefNum2Cur = 1 DefNum2Cur = 1
@ -24040,23 +24057,23 @@ VehiclesMenu:add_array_item("Request Services", {
return xox_1 return xox_1
end, function(v) end, function(v)
if v == 1 then if v == 1 then
globals.set_int(REQS1 + 945, 1) globals.set_int(REQS1 + 956, 1)
elseif v == 2 then elseif v == 2 then
globals.set_int(REQS1 + 953, 1) globals.set_int(REQS1 + 964, 1)
elseif v == 3 then elseif v == 3 then
globals.set_int(REQS1 + 958, 1) globals.set_int(REQS1 + 969, 1)
elseif v == 4 then elseif v == 4 then
globals.set_int(REQS1 + 975, 1) globals.set_int(REQS1 + 991, 1)
elseif v == 5 then elseif v == 5 then
globals.set_int(REQS1 + 987, 1) globals.set_int(REQS1 + 1003, 1)
elseif v == 6 then elseif v == 6 then
globals.set_int(REQS1 + 959, 1) globals.set_int(REQS1 + 970, 1)
elseif v == 7 then elseif v == 7 then
globals.set_int(REQS1 + 1009, 1) globals.set_int(REQS1 + 1025, 1)
elseif v == 8 then elseif v == 8 then
globals.set_int(REQS1 + 916, 1) globals.set_int(REQS1 + 927, 1)
else else
globals.set_int(REQS1 + 906, 1) globals.set_int(REQS1 + 917, 1)
end end
xox_1 = v xox_1 = v
end) end)
@ -24393,11 +24410,11 @@ end)
-- MAIN SYSTEM () -- MAIN SYSTEM ()
function SpawnVehicle(Hash) function SpawnVehicle(Hash)
local pos = localplayer:get_position() local pos = localplayer:get_position()
globals.set_int(2640096 + 48, Hash) globals.set_int(2640052 + 50, Hash)
globals.set_float(2640096 + 44, pos.x) globals.set_float(2640052 + 46, pos.x)
globals.set_float(2640096 + 45, pos.y) globals.set_float(2640052 + 47, pos.y)
globals.set_float(2640096 + 46, pos.z) globals.set_float(2640052 + 48, pos.z)
globals.set_boolean(2640096 + 43, true) globals.set_boolean(2640052 + 45, true)
sleep(0.5) sleep(0.5)
menu.send_key_press(70) menu.send_key_press(70)
Logs:add_action("Vehicle Spawned | " .. Hash, function() Logs:add_action("Vehicle Spawned | " .. Hash, function()
@ -26523,17 +26540,17 @@ ApartmentDataEditorMenu:add_action("Skip Current Apartment Heist Preps", functio
end) end)
ApartmentDataEditorMenu:add_action("Bypass Fleeca Hack", function() ApartmentDataEditorMenu:add_action("Bypass Fleeca Hack", function()
FMC:set_int(11778 + 24, 7) FMC:set_int(11812 + 24, 7)
end) end)
ApartmentDataEditorMenu:add_action("Bypass Fleeca Drill", function() ApartmentDataEditorMenu:add_action("Bypass Fleeca Drill", function()
FMC:set_float(10069 + 11, 100) FMC:set_float(10143 + 11, 100)
end) end)
ApartmentDataEditorMenu:add_action("Instant Finish (Self Only)", function() ApartmentDataEditorMenu:add_action("Instant Finish (Self Only)", function()
FMC:set_int(19746, 12) FMC:set_int(20612, 12)
FMC:set_int(28365 + 1, 99999) FMC:set_int(28400 + 1, 99999)
FMC:set_int(31621 + 69, 99999) FMC:set_int(31656 + 69, 99999)
end) end)
ApartmentNormalCutsEditorMenu = ApartmentDataEditorMenu:add_submenu("Apartment Normal Cuts Editor Menu") ApartmentNormalCutsEditorMenu = ApartmentDataEditorMenu:add_submenu("Apartment Normal Cuts Editor Menu")
@ -26560,9 +26577,9 @@ end, function(value)
end) end)
ApartmentNormalCutsEditorMenu:add_int_range("Self Cut (Non-Host)", 1, 0, 1000, function() ApartmentNormalCutsEditorMenu:add_int_range("Self Cut (Non-Host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639) return globals.get_int(2685658 + 6651)
end, function(value) end, function(value)
globals.set_int(2685444 + 6639, value) globals.set_int(2685658 + 6651, value)
end) end)
ApartmentNormalCutsEditorMenu:add_action("All 100", function() ApartmentNormalCutsEditorMenu:add_action("All 100", function()
@ -26776,44 +26793,44 @@ end
Text("--------------Casino Cuts--------------------") Text("--------------Casino Cuts--------------------")
CasinoHeistMenu:add_int_range("Casino Player1 Cut", 5.0, 15, 100, function() CasinoHeistMenu:add_int_range("Casino Player1 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1) return globals.get_int(1965614 + 1497 + 736 + 92 + 1)
end, function(value) end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1, value) globals.set_int(1965614 + 1497 + 736 + 92 + 1, value)
H3C1 = p1 H3C1 = p1
end) end)
CasinoHeistMenu:add_int_range("Casino Player2 Cut", 5.0, 15, 100, function() CasinoHeistMenu:add_int_range("Casino Player2 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1 + 1) return globals.get_int(1965614 + 1497 + 736 + 92 + 1 + 1)
end, function(value) end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1 + 1, value) globals.set_int(1965614 + 1497 + 736 + 92 + 1 + 1, value)
H3C2 = p2 H3C2 = p2
end) end)
CasinoHeistMenu:add_int_range("Casino Player3 Cut", 5.0, 15, 100, function() CasinoHeistMenu:add_int_range("Casino Player3 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1) return globals.get_int(1965614 + 1497 + 736 + 92 + 1 + 1 + 1)
end, function(value) end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1, value) globals.set_int(1965614 + 1497 + 736 + 92 + 1 + 1 + 1, value)
H3C3 = p3 H3C3 = p3
end) end)
CasinoHeistMenu:add_int_range("Casino Player4 Cut", 5.0, 15, 100, function() CasinoHeistMenu:add_int_range("Casino Player4 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1 + 1) return globals.get_int(1965614 + 1497 + 736 + 92 + 1 + 1 + 1 + 1)
end, function(value) end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1 + 1, value) globals.set_int(1965614 + 1497 + 736 + 92 + 1 + 1 + 1 + 1, value)
H3C4 = p4 H3C4 = p4
end) end)
CasinoHeistMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function() CasinoHeistMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639) return globals.get_int(2685658 + 6651)
end, function(value) end, function(value)
globals.set_int(2685444 + 6639, value) globals.set_int(2685658 + 6651, value)
end) end)
CasinoHeistMenu:add_int_range("Casino Lifes - Self", 1, 1, 999999999, function() CasinoHeistMenu:add_int_range("Casino Lifes - Self", 1, 1, 999999999, function()
return FMC:get_int(26172 + 1325 + 1) return FMC:get_int(26207 + 1325 + 1)
end, function(life) end, function(life)
if FMC and FMC:is_active() then if FMC and FMC:is_active() then
FMC:set_int(26172 + 1325 + 1, life) FMC:set_int(26207 + 1325 + 1, life)
end end
end) end)
@ -26834,7 +26851,7 @@ end, function()
Cctv(e6) Cctv(e6)
end) end)
local STRKM52 = 53019 local STRKM52 = 53087
CasinoHeistMenu:add_action("Crack Casino Fingerprint", function() CasinoHeistMenu:add_action("Crack Casino Fingerprint", function()
local heist_script = script("fm_mission_controller") local heist_script = script("fm_mission_controller")
if heist_script and heist_script:is_active() then if heist_script and heist_script:is_active() then
@ -26844,7 +26861,7 @@ CasinoHeistMenu:add_action("Crack Casino Fingerprint", function()
end end
end) end)
local STRKM51 = 54085 local STRKM51 = 54153
CasinoHeistMenu:add_action("Crack Casino Keypads", function() CasinoHeistMenu:add_action("Crack Casino Keypads", function()
local heist_script = script("fm_mission_controller") local heist_script = script("fm_mission_controller")
if heist_script and heist_script:is_active() then if heist_script and heist_script:is_active() then
@ -27148,13 +27165,13 @@ end)
CayoPericoHeistMenu:add_action("Reset Preps", function() CayoPericoHeistMenu:add_action("Reset Preps", function()
if HIP:is_active() then if HIP:is_active() then
HIP:set_int(1544, 2) HIP:set_int(1562, 2)
end end
end) end)
CayoPericoHeistMenu:add_action("Instant Finish $$", function() CayoPericoHeistMenu:add_action("Instant Finish $$", function()
FMC2020:set_int(50150, 9) FMC2020:set_int(52171, 9)
FMC2020:set_int(50150 + 1770 + 1, 50) FMC2020:set_int(52171 + 1776 + 1, 50)
end) end)
CayoPericoHeistMenu:add_action("---", function() end) CayoPericoHeistMenu:add_action("---", function() end)
@ -27184,7 +27201,7 @@ end, function(Ses)
sleep(0.01) sleep(0.01)
menu.send_key_press(13) menu.send_key_press(13)
elseif Ses == 2 then elseif Ses == 2 then
globals.set_int(1575035, 8) globals.set_int(1575036, 8)
globals.set_int(1574589, 1) globals.set_int(1574589, 1)
sleep(3) sleep(3)
globals.set_int(1574589, 0) globals.set_int(1574589, 0)
@ -27245,7 +27262,7 @@ end)
CayoPericoHeistMenu:add_action("Kill all npcs", function() CayoPericoHeistMenu:add_action("Kill all npcs", function()
menu.kill_all_npcs() menu.kill_all_npcs()
end) end)
RestartKosatkaBoard = 1546 RestartKosatkaBoard = 1564
CayoPericoHeistMenu:add_action("Reset Kosatka Board", function() CayoPericoHeistMenu:add_action("Reset Kosatka Board", function()
if script("heist_island_planning"):is_active() then if script("heist_island_planning"):is_active() then
@ -27456,27 +27473,27 @@ cutsMenu:add_array_item(
end, end,
function(G) function(G)
if G == 1 then if G == 1 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 65) globals.set_int(i, 65)
end end
elseif G == 2 then elseif G == 2 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 80) globals.set_int(i, 80)
end end
elseif G == 3 then elseif G == 3 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 90) globals.set_int(i, 90)
end end
elseif G == 4 then elseif G == 4 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 100) globals.set_int(i, 100)
end end
elseif G == 5 then elseif G == 5 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 138) globals.set_int(i, 138)
end end
elseif G == 6 then elseif G == 6 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 202) globals.set_int(i, 202)
end end
end end
@ -27485,29 +27502,29 @@ cutsMenu:add_array_item(
) )
cutsMenu:add_int_range("Player 1", 1, 15, 300, function() cutsMenu:add_int_range("Player 1", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 1) return globals.get_int(1972414 + 831 + 56 + 1)
end, function(value) end, function(value)
globals.set_int(1971648 + 831 + 56 + 1, value) globals.set_int(1972414 + 831 + 56 + 1, value)
end) end)
cutsMenu:add_int_range("Player 2", 1, 15, 300, function() cutsMenu:add_int_range("Player 2", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 2) return globals.get_int(1972414 + 831 + 56 + 2)
end, function(value) end, function(value)
globals.set_int(1971648 + 831 + 56 + 2, value) globals.set_int(1972414 + 831 + 56 + 2, value)
end) end)
cutsMenu:add_int_range("Player 3", 1, 15, 300, function() cutsMenu:add_int_range("Player 3", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 3) return globals.get_int(1972414 + 831 + 56 + 3)
end, function(value) end, function(value)
globals.set_int(1971648 + 831 + 56 + 3, value) globals.set_int(1972414 + 831 + 56 + 3, value)
end) end)
cutsMenu:add_int_range("Player 4", 1, 15, 300, function() cutsMenu:add_int_range("Player 4", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 4) return globals.get_int(1972414 + 831 + 56 + 4)
end, function(value) end, function(value)
globals.set_int(1971648 + 831 + 56 + 4, value) globals.set_int(1972414 + 831 + 56 + 4, value)
end) end)
cutsMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function() cutsMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639) return globals.get_int(2685658 + 6651)
end, function(value) end, function(value)
globals.set_int(2685444 + 6639, value) globals.set_int(2685658 + 6651, value)
end) end)
CPVMenu = CayoPericoHeistMenu:add_submenu("Size/Value Editor") CPVMenu = CayoPericoHeistMenu:add_submenu("Size/Value Editor")
@ -27629,8 +27646,8 @@ DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end)
DoomsdayHeistEditoRecoveryMenu:add_action("Instant Finish $$", function() DoomsdayHeistEditoRecoveryMenu:add_action("Instant Finish $$", function()
FMC:set_int(19746, 12) FMC:set_int(19746, 12)
FMC:set_int(19746 + 2686, 10000000) FMC:set_int(19746 + 2686, 10000000)
FMC:set_int(28365 + 1, 99999) FMC:set_int(28400 + 1, 99999)
FMC:set_int(31621 + 69, 99999) FMC:set_int(31656 + 69, 99999)
end) end)
DoomsdayHeistEditoRecoveryMenu:add_action("(Wait 5 secs to use after loading, press", function() end) DoomsdayHeistEditoRecoveryMenu:add_action("(Wait 5 secs to use after loading, press", function() end)
@ -27640,7 +27657,7 @@ DoomsdayHeistEditoRecoveryMenu:add_action("again 5 secs after loading inside bui
DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end) DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end)
DoomsdayHeistEditoRecoveryMenu:add_action("Bypass Act III Hack", function() DoomsdayHeistEditoRecoveryMenu:add_action("Bypass Act III Hack", function()
FMC:set_int(1271 + 135, 3) FMC:set_int(1292 + 135, 3)
end) end)
DoomsdayHeistEditoRecoveryMenu:add_action("Kill mission npcs", function() DoomsdayHeistEditoRecoveryMenu:add_action("Kill mission npcs", function()
@ -27706,9 +27723,9 @@ end, function(value)
end) end)
ddCMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function() ddCMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639) return globals.get_int(2685658 + 6651)
end, function(value) end, function(value)
globals.set_int(2685444 + 6639, value) globals.set_int(2685658 + 6651, value)
end) end)
DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end) DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end)
@ -29833,107 +29850,107 @@ ColMenu = CSU:add_submenu("Collectibles Menu")
ColTMenu = ColMenu:add_submenu("Unlock All (Temporarily)") ColTMenu = ColMenu:add_submenu("Unlock All (Temporarily)")
ColTMenu:add_bare_item("", function() ColTMenu:add_bare_item("", function()
return "Action Figures (" .. globals.get_int(2708057 + 209) .. "/100)" return "Action Figures (" .. globals.get_int(2708409 + 209) .. "/100)"
end, function() end, function()
globals.set_int(2708057 + 209, 100) globals.set_int(2708409 + 209, 100)
end, function() end, function() end) end, function() end, function() end)
ColTMenu:add_bare_item("", function() ColTMenu:add_bare_item("", function()
return "LD Organics (" .. globals.get_int(2708057 + 593) .. "/100)" return "LD Organics (" .. globals.get_int(2708409 + 593) .. "/100)"
end, function() end, function()
globals.set_int(2708057 + 593, 100) globals.set_int(2708409 + 593, 100)
end, function() end, function() end) end, function() end, function() end)
ColTMenu:add_bare_item("", function() ColTMenu:add_bare_item("", function()
return "Playing Cards (" .. globals.get_int(2708057 + 210) .. "/54)" return "Playing Cards (" .. globals.get_int(2708409 + 210) .. "/54)"
end, function() end, function()
globals.set_int(2708057 + 210, 54) globals.set_int(2708409 + 210, 54)
end, function() end, function() end) end, function() end, function() end)
ColTMenu:add_bare_item("", function() ColTMenu:add_bare_item("", function()
return "Signal Jammers (" .. globals.get_int(2708057 + 211) .. "/50)" return "Signal Jammers (" .. globals.get_int(2708409 + 211) .. "/50)"
end, function() end, function()
globals.set_int(2708057 + 211, 50) globals.set_int(2708409 + 211, 50)
end, function() end, function() end) end, function() end, function() end)
ColTMenu:add_bare_item("", function() ColTMenu:add_bare_item("", function()
return "Treasure Chests (" .. globals.get_int(2708057 + 506) .. "/30)" return "Treasure Chests (" .. globals.get_int(2708409 + 506) .. "/30)"
end, function() end, function()
globals.set_int(2708057 + 506, 30) globals.set_int(2708409 + 506, 30)
end, function() end, function() end) end, function() end, function() end)
ColTMenu:add_bare_item("", function() ColTMenu:add_bare_item("", function()
return "Snowmen (" .. globals.get_int(2708057 + 600) .. "/25)" return "Snowmen (" .. globals.get_int(2708409 + 600) .. "/25)"
end, function() end, function()
globals.set_int(2708057 + 600, 25) globals.set_int(2708409 + 600, 25)
end, function() end, function() end) end, function() end, function() end)
ColTMenu:add_bare_item("", function() ColTMenu:add_bare_item("", function()
return "Buried Stashes (" .. globals.get_int(2708057 + 553) .. "/10)" return "Buried Stashes (" .. globals.get_int(2708409 + 553) .. "/10)"
end, function() end, function()
globals.set_int(2708057 + 553, 10) globals.set_int(2708409 + 553, 10)
end, function() end, function() end) end, function() end, function() end)
ColTMenu:add_bare_item("", function() ColTMenu:add_bare_item("", function()
return "Hidden Caches (" .. globals.get_int(2708057 + 504) .. "/10)" return "Hidden Caches (" .. globals.get_int(2708409 + 504) .. "/10)"
end, function() end, function()
globals.set_int(2708057 + 504, 10) globals.set_int(2708409 + 504, 10)
end, function() end, function() end) end, function() end, function() end)
ColTMenu:add_bare_item("", function() ColTMenu:add_bare_item("", function()
return "Jack o Lantern (" .. globals.get_int(2708057 + 591) .. "/10)" return "Jack o Lantern (" .. globals.get_int(2708409 + 591) .. "/10)"
end, function() end, function()
globals.set_int(2708057 + 591, 10) globals.set_int(2708409 + 591, 10)
end, function() end, function() end) end, function() end, function() end)
ColTMenu:add_bare_item("", function() ColTMenu:add_bare_item("", function()
return "Movie Props (" .. globals.get_int(2708057 + 494) .. "/10)" return "Movie Props (" .. globals.get_int(2708409 + 494) .. "/10)"
end, function() end, function()
globals.set_int(2708057 + 494, 10) globals.set_int(2708409 + 494, 10)
end, function() end, function() end) end, function() end, function() end)
ColPMenu = ColMenu:add_submenu("Unlock All (Permanently)") ColPMenu = ColMenu:add_submenu("Unlock All (Permanently)")
ColPMenu:add_bare_item("", function() ColPMenu:add_bare_item("", function()
return "Action Figures (" .. globals.get_int(2708057 + 209) .. "/100)" return "Action Figures (" .. globals.get_int(2708409 + 209) .. "/100)"
end, function() end, function()
globals.set_int(2708057 + 209, 99) globals.set_int(2708409 + 209, 99)
end, function() end, function() end) end, function() end, function() end)
ColPMenu:add_bare_item("", function() ColPMenu:add_bare_item("", function()
return "LD Organics (" .. globals.get_int(2708057 + 593) .. "/100)" return "LD Organics (" .. globals.get_int(2708409 + 593) .. "/100)"
end, function() end, function()
globals.set_int(2708057 + 593, 99) globals.set_int(2708409 + 593, 99)
end, function() end, function() end) end, function() end, function() end)
ColPMenu:add_bare_item("", function() ColPMenu:add_bare_item("", function()
return "Playing Cards (" .. globals.get_int(2708057 + 210) .. "/54)" return "Playing Cards (" .. globals.get_int(2708409 + 210) .. "/54)"
end, function() end, function()
globals.set_int(2708057 + 210, 53) globals.set_int(2708409 + 210, 53)
end, function() end, function() end) end, function() end, function() end)
ColPMenu:add_bare_item("", function() ColPMenu:add_bare_item("", function()
return "Signal Jammers (" .. globals.get_int(2708057 + 211) .. "/50)" return "Signal Jammers (" .. globals.get_int(2708409 + 211) .. "/50)"
end, function() end, function()
globals.set_int(2708057 + 211, 49) globals.set_int(2708409 + 211, 49)
end, function() end, function() end) end, function() end, function() end)
ColPMenu:add_bare_item("", function() ColPMenu:add_bare_item("", function()
return "Treasure Chests (" .. globals.get_int(2708057 + 506) .. "/30)" return "Treasure Chests (" .. globals.get_int(2708409 + 506) .. "/30)"
end, function() end, function()
globals.set_int(2708057 + 506, 29) globals.set_int(2708409 + 506, 29)
end, function() end, function() end) end, function() end, function() end)
ColPMenu:add_bare_item("", function() ColPMenu:add_bare_item("", function()
return "Snowmen (" .. globals.get_int(2708057 + 600) .. "/25)" return "Snowmen (" .. globals.get_int(2708409 + 600) .. "/25)"
end, function() end, function()
globals.set_int(2708057 + 600, 24) globals.set_int(2708409 + 600, 24)
end, function() end, function() end) end, function() end, function() end)
ColPMenu:add_bare_item("", function() ColPMenu:add_bare_item("", function()
return "Buried Stashes (" .. globals.get_int(2708057 + 553) .. "/10)" return "Buried Stashes (" .. globals.get_int(2708409 + 553) .. "/10)"
end, function() end, function()
globals.set_int(2708057 + 553, 9) globals.set_int(2708409 + 553, 9)
end, function() end, function() end) end, function() end, function() end)
ColPMenu:add_bare_item("", function() ColPMenu:add_bare_item("", function()
return "Hidden Caches (" .. globals.get_int(2708057 + 504) .. "/10)" return "Hidden Caches (" .. globals.get_int(2708409 + 504) .. "/10)"
end, function() end, function()
globals.set_int(2708057 + 504, 9) globals.set_int(2708409 + 504, 9)
end, function() end, function() end) end, function() end, function() end)
ColPMenu:add_bare_item("", function() ColPMenu:add_bare_item("", function()
return "Jack o Lantern (" .. globals.get_int(2708057 + 591) .. "/10)" return "Jack o Lantern (" .. globals.get_int(2708409 + 591) .. "/10)"
end, function() end, function()
globals.set_int(2708057 + 591, 9) globals.set_int(2708409 + 591, 9)
end, function() end, function() end) end, function() end, function() end)
ColPMenu:add_bare_item("", function() ColPMenu:add_bare_item("", function()
return "Movie Props (" .. globals.get_int(2708057 + 494) .. "/10)" return "Movie Props (" .. globals.get_int(2708409 + 494) .. "/10)"
end, function() end, function()
globals.set_int(2708057 + 494, 9) globals.set_int(2708409 + 494, 9)
end, function() end, function() end) end, function() end, function() end)
ColPMenu:add_action("", function() end) ColPMenu:add_action("", function() end)
@ -31605,16 +31622,16 @@ end)
AirCargoMenu:add_action("Instant Finish Sell Mission", function() AirCargoMenu:add_action("Instant Finish Sell Mission", function()
if SMU:is_active() then if SMU:is_active() then
local value = SMU:get_int(1934 + 1078) local value = SMU:get_int(1985 + 1078)
sleep(0.1) sleep(0.1)
SMU:set_int(1934 + 1035, value) SMU:set_int(1985 + 1035, value)
end end
end) end)
AirCargoMenu:add_action("Instant Finish Buy Mission", function() AirCargoMenu:add_action("Instant Finish Buy Mission", function()
if SMU:is_active() then if SMU:is_active() then
SMU:set_int(2003, 5632) SMU:set_int(2022, 5632)
SMU:set_int(2005, 175427) SMU:set_int(2024, 175427)
end end
end) end)
@ -31633,7 +31650,7 @@ AirCargoEditorMenu:add_action("Reset Crate Sell Stats-0/0 Sales", function()
stats.set_int(MPX .. "HANGAR_CONTRABAND_TOTAL", 0) stats.set_int(MPX .. "HANGAR_CONTRABAND_TOTAL", 0)
stats.set_int(MPX .. "LFETIME_HANGAR_EARN_BONUS", 0) stats.set_int(MPX .. "LFETIME_HANGAR_EARN_BONUS", 0)
stats.set_int(MPX .. "RIVAL_HANGAR_CRATES_STOLEN", 0) stats.set_int(MPX .. "RIVAL_HANGAR_CRATES_STOLEN", 0)
globals.set_int(1575035, 11) ----PlayerSessionBlank-------- globals.set_int(1575036, 11) ----PlayerSessionBlank--------
globals.set_int(1574589, 1) ----PlayerSessionNew---------- globals.set_int(1574589, 1) ----PlayerSessionNew----------
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) ----PlayerSessionNew------ globals.set_int(1574589, 0) ----PlayerSessionNew------
@ -31644,7 +31661,7 @@ end)
NightLoop = UltimateMoneyMethodsMenu:add_submenu("NightClub Remote Safe Loop Menu") NightLoop = UltimateMoneyMethodsMenu:add_submenu("NightClub Remote Safe Loop Menu")
SafeAmount = 300000 SafeAmount = 300000
SafeCollection = 181 + 32 + 1 SafeCollection = 202 + 32 + 1
SafeCapacity = 23680 --NIGHTCLUBMAXSAFEVALUE SafeCapacity = 23680 --NIGHTCLUBMAXSAFEVALUE
IncomeStart = 23657 --NIGHTCLUBINCOMEUPTOPOP5 IncomeStart = 23657 --NIGHTCLUBINCOMEUPTOPOP5
IncomeEnd = 23676 --NIGHTCLUBINCOMEUPTOPOP100 IncomeEnd = 23676 --NIGHTCLUBINCOMEUPTOPOP100
@ -31654,7 +31671,7 @@ local function NightLoop1()
return return
end end
while a44 do while a44 do
SafeValue = 1845281 + (localplayer:get_player_id() * 883) + 267 + 356 + 6 SafeValue = 1845221 + (localplayer:get_player_id() * 889) + 268 + 360 + 6
for i = IncomeStart, IncomeEnd do for i = IncomeStart, IncomeEnd do
globals.set_int(262145 + i, SafeAmount) globals.set_int(262145 + i, SafeAmount)
end end
@ -31664,6 +31681,9 @@ local function NightLoop1()
if globals.get_int(SafeValue) ~= 0 then if globals.get_int(SafeValue) ~= 0 then
end end
AMN:set_int(SafeCollection, 1) AMN:set_int(SafeCollection, 1)
AMN:set_int(4538090, 0)
AMN:set_int(4538091, 0)
AMN:set_int(4538092, 0)
sleep(1.2) sleep(1.2)
end end
end end
@ -31708,25 +31728,25 @@ local function funcCeoManager()
globals.set_int(262145 + 15499, 0) globals.set_int(262145 + 15499, 0)
globals.set_int(262145 + 15500, 0) globals.set_int(262145 + 15500, 0)
end end
globals.set_int(4537456, 0) globals.set_int(4538090, 0)
globals.set_int(4537457, 0) globals.set_int(4538091, 0)
globals.set_int(4537458, 0) globals.set_int(4538092, 0)
if scrSecuroServ:is_active() then if scrSecuroServ:is_active() then
scrSecuroServ:set_int(737, 1) scrSecuroServ:set_int(759, 1)
sleep(1) sleep(1)
scrSecuroServ:set_int(738, 1) scrSecuroServ:set_int(760, 1)
sleep(1) sleep(1)
scrSecuroServ:set_int(560, 3012) scrSecuroServ:set_int(560, 3012)
end end
if scrSellContraband:is_active() then if scrSellContraband:is_active() then
scrSellContraband:set_int(1136, 1) scrSellContraband:set_int(563 + 584, 1)
scrSellContraband:set_int(596, 0) scrSellContraband:set_int(563 + 55, 0)
scrSellContraband:set_int(1125, 0) scrSellContraband:set_int(563 + 584, 0)
scrSellContraband:set_int(545 + 7, 7) scrSellContraband:set_int(563 + 7, 7)
sleep(1) sleep(1)
scrSellContraband:set_int(545 + 1, 99999) scrSellContraband:set_int(563 + 1, 99999)
end end
sleep(1) sleep(1)
end end
@ -31843,10 +31863,10 @@ CratesMenu:add_int_range("Instant Buy", 1, 1, 111, function()
return GCv2 return GCv2
end, function(CV) end, function(CV)
if GCB:is_active() then if GCB:is_active() then
GCB:set_int(603 + 5, 1) GCB:set_int(621 + 5, 1)
GCB:set_int(603 + 1, CV) GCB:set_int(621 + 1, CV)
GCB:set_int(603 + 191, 6) GCB:set_int(621 + 191, 6)
GCB:set_int(603 + 192, 4) GCB:set_int(621 + 192, 4)
GCv2 = CV GCv2 = CV
end end
end) end)
@ -31899,7 +31919,7 @@ WareHouseDataEditoRecoveryMenu:add_action("Auto-Reset stats-0/0Sales", function(
stats.set_int(MPX .. "LIFETIME_SELL_COMPLETE", 0) stats.set_int(MPX .. "LIFETIME_SELL_COMPLETE", 0)
stats.set_int(MPX .. "LIFETIME_SELL_UNDERTAKEN", 0) stats.set_int(MPX .. "LIFETIME_SELL_UNDERTAKEN", 0)
stats.set_int(MPX .. "LIFETIME_CONTRA_EARNINGS", 0) stats.set_int(MPX .. "LIFETIME_CONTRA_EARNINGS", 0)
globals.set_int(1575035, 11) ----PlayerSessionBlank-------- globals.set_int(1575036, 11) ----PlayerSessionBlank--------
globals.set_int(1574589, 1) ----PlayerSessionNew---------- globals.set_int(1574589, 1) ----PlayerSessionNew----------
sleep(0.2) sleep(0.2)
globals.set_int(1574589, 0) ----PlayerSessionNew------ globals.set_int(1574589, 0) ----PlayerSessionNew------
@ -31907,7 +31927,7 @@ end)
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local m = 1962237 --SERVICE_SPEND_ORBITAL_AUTO local m = 1962995 --SERVICE_SPEND_ORBITAL_AUTO
local enable1 = false local enable1 = false
local enable2 = false local enable2 = false
local enable3 = false local enable3 = false
@ -32139,36 +32159,36 @@ end)
WM29Menu = EventsMenu:add_submenu("WM29 Event Menu") WM29Menu = EventsMenu:add_submenu("WM29 Event Menu")
WM29Menu:add_action("Enable Event", function() WM29Menu:add_action("Enable Event", function()
if globals.get_int(1882632 + (1 + (localplayer:get_player_id() * 146)) + 82) ~= 1 then if globals.get_int(1882780 + (1 + (localplayer:get_player_id() * 149)) + 82) ~= 1 then
return return
end end
if globals.get_int(1882247 + 1 + 226) > 1 then if globals.get_int(1882379 + 1 + 226) > 1 then
return return
end end
if not globals.get_bool(2672855 + 4 + 4) then if not globals.get_bool(2672939 + 4 + 4) then
return return
end end
if globals.get_int(1882247 + 1 + 226) == 1 then if globals.get_int(1882379 + 1 + 226) == 1 then
globals.set_int(1882247 + 1 + 226, 0) globals.set_int(1882379 + 1 + 226, 0)
globals.set_int(1882247 + 304, -1) globals.set_int(1882379 + 319, -1)
globals.set_int(1882247 + 304 + 1, 0) globals.set_int(1882379 + 319 + 1, 0)
globals.set_int(1882247 + 1 + 226 + 3, 1) globals.set_int(1882379 + 1 + 226 + 3, 1)
globals.set_int(1882247 + 1 + 226 + 5, -1) globals.set_int(1882379 + 1 + 226 + 5, -1)
globals.set_int(1882247 + 1 + 226 + 6, -1) globals.set_int(1882379 + 1 + 226 + 6, -1)
globals.set_float(1882247 + 1 + 226 + 10, 0.0) globals.set_float(1882379 + 1 + 226 + 10, 0.0)
globals.set_float(1882247 + 1 + 226 + 11, 0.0) globals.set_float(1882379 + 1 + 226 + 11, 0.0)
globals.set_float(1882247 + 1 + 226 + 12, 0.0) globals.set_float(1882379 + 1 + 226 + 12, 0.0)
globals.set_float(1882247 + 1 + 226 + 13, 400.0) globals.set_float(1882379 + 1 + 226 + 13, 400.0)
end end
if globals.get_int(1882247 + 1 + 226) ~= 0 then if globals.get_int(1882379 + 1 + 226) ~= 0 then
return return
end end
local value = globals.get_int(1882247 + 1 + 226 + 3 + 1) | (1 << 1) local value = globals.get_int(1882379 + 1 + 226 + 3 + 1) | (1 << 1)
globals.set_int(1882247 + 1 + 226 + 3 + 1, value) globals.set_int(1882379 + 1 + 226 + 3 + 1, value)
globals.set_int(1882247 + 1 + 226 + 5, 0) globals.set_int(1882379 + 1 + 226 + 5, 0)
globals.set_int(1882247 + 1 + 226 + 6, 0) globals.set_int(1882379 + 1 + 226 + 6, 0)
local freemodescript = script("freemode") local freemodescript = script("freemode")
freemodescript:set_int(15727 + 181 + 1 + 1, 0x75F9) freemodescript:set_int(15827 + 181 + 1 + 1, 0x75F9)
end) end)
WM29Menu:add_action("Teleport", function() WM29Menu:add_action("Teleport", function()
@ -32346,15 +32366,15 @@ CreditsMenu:add_action("https://discord.gg/wtVd2eNdd5", function() end)
--CMSRRTl = casino master slots random results table local---------------------------------------------------------------------------------------------------------------------------------------------------------------- --CMSRRTl = casino master slots random results table local----------------------------------------------------------------------------------------------------------------------------------------------------------------
CMSRRTl = 1348 CMSRRTl = 1366
--CMGLPl1 = casino master lucky wheel win state local--------------------------------------------------------------------------------------------------------------------------------------------------------------------- --CMGLPl1 = casino master lucky wheel win state local---------------------------------------------------------------------------------------------------------------------------------------------------------------------
CMGLPl1 = 280 + 14 CMGLPl1 = 298 + 14
--CMGLPl2 = casino master lucky wheel prize state local------------------------------------------------------------------------------------------------------------------------------------------------------------------- --CMGLPl2 = casino master lucky wheel prize state local-------------------------------------------------------------------------------------------------------------------------------------------------------------------
CMGLPl2 = 280 + 45 CMGLPl2 = 298 + 45
--BV = Ballastic Value---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --BV = Ballastic Value----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -32477,13 +32497,13 @@ AR2 = 262145 + 27895
--NORS=Skin Changer------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --NORS=Skin Changer-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
NORS1 = 2640096 + 63 NORS1 = 2640052 + 65
NORS2 = 2640096 + 50 NORS2 = 2640052 + 52
---REQS=Request--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ---REQS=Request---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
REQS1 = 2738934 REQS1 = 2739811
--IND=Independence Day---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --IND=Independence Day----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

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@ -10,23 +10,27 @@
<h1><a href="https://www.unknowncheats.me/forum/grand-theft-auto-v/597103-ultimate-menu-yimmenu.html">Ultimate Menu For YimMenu</a></h1> <h1><a href="https://www.unknowncheats.me/forum/grand-theft-auto-v/597103-ultimate-menu-yimmenu.html">Ultimate Menu For YimMenu</a></h1>
</div> </div>
> [!NOTE]
> You Can Use ModestMenu V1.0.1 With Heist Editor.exe or YimMenu A Tutorial Can Be Found Here [How To Use YimMenu After BattlEye Anticheat Update](https://forums.l7neg.us.kg/threads/how-to-use-yimmenu-after-battleye-anticheat-update.16/).
# How To Use Ultimate Menu Script ? # How To Use Ultimate Menu Script ?
For every Version of the ultimate menu (Kiddion/YimMenu) there is a different use and ways to fully Run It. For every Version of the ultimate menu (Kiddion/YimMenu) there is a different use and ways to fully Run It.
For Kiddions script is just puting the script into scripts directory, inside the Kiddions files. For Kiddions script is just puting the script into scripts directory, inside the Kiddions files.
For YimMenu it is actually the same way, but first before initiating the script you will need to go to Settings > Lua > Open Folder Option or type in your windows file explorer '%APPDATA%/YimMenu/scripts' And hit enter then just paste the .lua file in it and done ✅ For YimMenu it is actually the same way, but first before initiating the script you will need to go to Settings > Lua > Open Folder Option or type in your windows file explorer ```%APPDATA%/YimMenu/scripts``` And hit enter then just paste the .lua file in it and done ✅
From There Go To Scripts Folder Then Paste The Ultimate Menu In There From There Go To Scripts Folder Then Paste The Ultimate Menu In There
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<div align="center"> <div align="center">
<h1> New ScreenShots V2.3 ModestMenu (Final Update)</h1> <h1> New ScreenShots V2.4 ModestMenu (Final Update)</h1>
</div> </div>
![Ultimate Menu V2.3](https://ultimatemenu.github.io/ScreenShots/ModestMenu/110.png) ![Ultimate Menu V2.4](https://ultimatemenu.github.io/ScreenShots/ModestMenu/100.jpg)
![Ultimate Menu V2.3](https://ultimatemenu.github.io/ScreenShots/ModestMenu/111.png) ![Ultimate Menu V2.4](https://ultimatemenu.github.io/ScreenShots/ModestMenu/101.png)
![Ultimate Menu V2.3](https://ultimatemenu.github.io/ScreenShots/ModestMenu/109.png) ![Ultimate Menu V2.4](https://ultimatemenu.github.io/ScreenShots/ModestMenu/102.jpg)
![Ultimate Menu V2.4](https://ultimatemenu.github.io/ScreenShots/ModestMenu/103.jpg)
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<div align="center"> <div align="center">
<h1> New ScreenShots V2.4 YimMenu</h1> <h1> New ScreenShots V2.4 YimMenu</h1>
@ -37,6 +41,9 @@ From There Go To Scripts Folder Then Paste The Ultimate Menu In There
<div align="center"> <h1> <details> <div align="center"> <h1> <details>
<summary>Old Versions ScreenShots Modest Menu</summary> <summary>Old Versions ScreenShots Modest Menu</summary>
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/110.png)
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/111.png)
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/109.png)
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/30.png) ![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/30.png)
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/29.png) ![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/29.png)
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/25.png) ![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/25.png)
@ -134,5 +141,5 @@ This is a helpfull and fun project for everyone who wants to use it, is free and
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## About ## About
- By the way to anyone who ask's about the Ultimate-Menu script, is not entire mine, there is actually a credits section with every single person i took code from etc. - By the way to anyone who ask's about the Ultimate-Menu script, is not entire mine, there is actually a credits section with every single person i took code from etc.
## Latest Ultimate Menu Kiddions update was on: 05/09/2024 (Final Update) ## Latest Ultimate Menu Kiddions update was on: 12/12/2024 (Final Update)
## Latest Ultimate Menu YimMenu update was on: 01/12/2024 ## Latest Ultimate Menu YimMenu update was on: 01/12/2024