V2.4 ChangeLogs (ModestMenu)

Updated Globals/Locals To Game Version 1.70 build 3407

Added Recovery > Full Account Unlocker Menu > Complete All Daily / Weekly Challenges.
This commit is contained in:
iSk1P
2024-12-12 17:18:40 +02:00
parent c107f0bf10
commit 6a6e0e2d50
2 changed files with 210 additions and 183 deletions

View File

@ -20,14 +20,14 @@ inc_speed = 107
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
L7NEG = menu.add_submenu("\u{1F53B}" .. " Ultimate Menu 1.69 By L7NEG " .. "\u{1F53B}")
L7NEG = menu.add_submenu("\u{1F53B}" .. " Ultimate Menu 1.70 By L7NEG " .. "\u{1F53B}")
local function Text(text)
L7NEG:add_action(text, function() end)
end
Text("-----------------------------------------------------")
Text(" ✅ Ultimate Menu 1.69 [V2.3] ✅ ")
Text(" ✅ Ultimate Menu 1.70 [V2.4] ✅ ")
Text("-----------------------------------------------------")
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -84,42 +84,42 @@ Self:add_array_item("Online Session", {
end, function(value)
xox_0 = value
if value == 1 then
globals.set_int(1575035, 0)
globals.set_int(1575036, 0)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 2 then
globals.set_int(1575035, 1)
globals.set_int(1575036, 1)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 3 then
globals.set_int(1575035, 11)
globals.set_int(1575036, 11)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 4 then
globals.set_int(1575035, 2)
globals.set_int(1575036, 2)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 5 then
globals.set_int(1575035, 3)
globals.set_int(1575036, 3)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 6 then
globals.set_int(1575035, 6)
globals.set_int(1575036, 6)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 7 then
globals.set_int(1575035, 9)
globals.set_int(1575036, 9)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
elseif value == 8 then
globals.set_int(1575035, 8)
globals.set_int(1575036, 8)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
@ -137,7 +137,7 @@ end, function(BadSport)
stats.set_int("MPPLY_BECAME_BADSPORT_NUM", -1)
stats.set_float("MPPLY_OVERALL_BADSPORT", 60000)
stats.set_bool("MPPLY_CHAR_IS_BADSPORT", true)
globals.set_int(1575035, 8)
globals.set_int(1575036, 8)
globals.set_int(1574589, 1)
sleep(3)
globals.set_int(1574589, 0)
@ -146,7 +146,7 @@ end, function(BadSport)
stats.set_int("MPPLY_BECAME_BADSPORT_NUM", 0)
stats.set_float("MPPLY_OVERALL_BADSPORT", 0)
stats.set_bool("MPPLY_CHAR_IS_BADSPORT", false)
globals.set_int(1575035, 8)
globals.set_int(1575036, 8)
globals.set_int(1574589, 1)
sleep(3)
globals.set_int(1574589, 0)
@ -165,7 +165,7 @@ end, function(FRAR)
stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", -1)
stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", -1)
globals.set_int(1575035, 1)
globals.set_int(1575036, 1)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
@ -176,7 +176,7 @@ end, function(FRAR)
stats.set_int(MPX .. "CHAR_FM_ABILITY_1_UNLCK", 0)
stats.set_int(MPX .. "CHAR_FM_ABILITY_2_UNLCK", 0)
stats.set_int(MPX .. "CHAR_FM_ABILITY_3_UNLCK", 0)
globals.set_int(1575035, 1)
globals.set_int(1575036, 1)
globals.set_int(1574589, 1)
sleep(0.2)
globals.set_int(1574589, 0)
@ -278,7 +278,7 @@ end, function(God)
end)
Self:add_action("Equip Ballistic Equipment Directly", function()
globals.set_int(REQS1 + 917, 1)
globals.set_int(REQS1 + 928, 1)
end)
PassiveMode = false
@ -348,7 +348,7 @@ Self:add_action("Remove Arena War Wheel Cooldown", function()
end)
Self:add_action("Remove Transaction Error", function()
for i = 4537456, 4537458 do
for i = 4538090, 4538092 do
globals.set_int(i, 0)
end
end)
@ -411,8 +411,8 @@ Config.SubmenuStyle = false
Config.SlamType = 1
Config.SlamHeight = 1
Config.SlamTypes = { "Rhino", "Khanjali", "Halftrack" }
Config.VehicleSpawnGlobal = 2640096
Config.TrickOrTreatBase = 2640096
Config.VehicleSpawnGlobal = 2640052
Config.TrickOrTreatBase = 2640052
Config.TrickOrTreatType = Config.TrickOrTreatBase + 579
Config.TrickOrTreatTimer = Config.TrickOrTreatBase + 581
Config.TrickOrTreatTrigger = Config.TrickOrTreatBase + 581 + 1
@ -516,11 +516,11 @@ local function GetPlayerCount()
end
local function createVehicle(modelhash, pos)
globals.set_int(Config.VehicleSpawnGlobal + 48, modelhash)
globals.set_float(Config.VehicleSpawnGlobal + 44, pos.x)
globals.set_float(Config.VehicleSpawnGlobal + 45, pos.y)
globals.set_float(Config.VehicleSpawnGlobal + 46, pos.z)
globals.set_boolean(Config.VehicleSpawnGlobal + 43, true)
globals.set_int(Config.VehicleSpawnGlobal + 50, modelhash)
globals.set_float(Config.VehicleSpawnGlobal + 46, pos.x)
globals.set_float(Config.VehicleSpawnGlobal + 47, pos.y)
globals.set_float(Config.VehicleSpawnGlobal + 48, pos.z)
globals.set_boolean(Config.VehicleSpawnGlobal + 45, true)
end
local function GiveVehicle(ply, model)
@ -9188,7 +9188,7 @@ Rank:add_bare_item("", function()
end, function()
stats.set_int(MPX .. "CHAR_SET_RP_GIFT_ADMIN", RPtoRank[NewRank] + 100)
sleep(2)
globals.set_int(1575035, 8)
globals.set_int(1575036, 8)
globals.set_int(1574589, 1)
sleep(1)
globals.set_int(1574589, 0)
@ -20451,6 +20451,23 @@ Text("Notifications Will Stop")
FAUT = RecoveryMenu:add_submenu("Full Account Unlock Menu")
-- Look for what reads DISABLE_DAILY_OBJECTIVES and then there should be a while loop that stops at 3.
local current_objectives_global = 2359296
local weekly_words_global = 2738865
local objectives_state_global = 1574744
FAUT:add_action("Complete All Daily & Weekly Challenges", function()
for i = 0, 2 do --Unlock all daily rewards.
local objective = globals.get_int(current_objectives_global + (1 + (0 * 5571)) + 681 + 4245 + (1 + (i * 3)))
globals.set_int(objectives_state_global + 1 + (1 + (i * 1)), objective)
end
globals.set_int(objectives_state_global, 1)
globals.set_int(
weekly_words_global + (1 + (0 * 6)) + 1,
globals.get_int(weekly_words_global + (1 + (0 * 6)) + 2)
) --Unlock Weekly Objective
end)
--Character's Stats-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
CSU = FAUT:add_submenu("Character's Stats")
@ -20458,11 +20475,11 @@ CSU = FAUT:add_submenu("Character's Stats")
AcMenu = CSU:add_submenu("Achievements")
Acv0 = false
AG = 4543384 + 1
AG = 4546323 + 1 --("CHEAT_ACHIEVE")
local function AchUnlock()
while Acv0 == true do
for i = 1, 78 do
globals.set_int(4543384 + 1, i)
globals.set_int(4546323 + 1, i)
end
end
end
@ -23982,7 +23999,7 @@ CashRemover:add_bare_item("", function()
end
return "Remove Cash: $" .. FormatMoney(CashToRemove)
end, function()
globals.set_int(2707037 + 36, CashToRemove)
globals.set_int(262145 + 23969, CashToRemove)
sleep(1)
DefNum1Cur = 1
DefNum2Cur = 1
@ -24040,23 +24057,23 @@ VehiclesMenu:add_array_item("Request Services", {
return xox_1
end, function(v)
if v == 1 then
globals.set_int(REQS1 + 945, 1)
globals.set_int(REQS1 + 956, 1)
elseif v == 2 then
globals.set_int(REQS1 + 953, 1)
globals.set_int(REQS1 + 964, 1)
elseif v == 3 then
globals.set_int(REQS1 + 958, 1)
globals.set_int(REQS1 + 969, 1)
elseif v == 4 then
globals.set_int(REQS1 + 975, 1)
globals.set_int(REQS1 + 991, 1)
elseif v == 5 then
globals.set_int(REQS1 + 987, 1)
globals.set_int(REQS1 + 1003, 1)
elseif v == 6 then
globals.set_int(REQS1 + 959, 1)
globals.set_int(REQS1 + 970, 1)
elseif v == 7 then
globals.set_int(REQS1 + 1009, 1)
globals.set_int(REQS1 + 1025, 1)
elseif v == 8 then
globals.set_int(REQS1 + 916, 1)
globals.set_int(REQS1 + 927, 1)
else
globals.set_int(REQS1 + 906, 1)
globals.set_int(REQS1 + 917, 1)
end
xox_1 = v
end)
@ -24393,11 +24410,11 @@ end)
-- MAIN SYSTEM ()
function SpawnVehicle(Hash)
local pos = localplayer:get_position()
globals.set_int(2640096 + 48, Hash)
globals.set_float(2640096 + 44, pos.x)
globals.set_float(2640096 + 45, pos.y)
globals.set_float(2640096 + 46, pos.z)
globals.set_boolean(2640096 + 43, true)
globals.set_int(2640052 + 50, Hash)
globals.set_float(2640052 + 46, pos.x)
globals.set_float(2640052 + 47, pos.y)
globals.set_float(2640052 + 48, pos.z)
globals.set_boolean(2640052 + 45, true)
sleep(0.5)
menu.send_key_press(70)
Logs:add_action("Vehicle Spawned | " .. Hash, function()
@ -26523,17 +26540,17 @@ ApartmentDataEditorMenu:add_action("Skip Current Apartment Heist Preps", functio
end)
ApartmentDataEditorMenu:add_action("Bypass Fleeca Hack", function()
FMC:set_int(11778 + 24, 7)
FMC:set_int(11812 + 24, 7)
end)
ApartmentDataEditorMenu:add_action("Bypass Fleeca Drill", function()
FMC:set_float(10069 + 11, 100)
FMC:set_float(10143 + 11, 100)
end)
ApartmentDataEditorMenu:add_action("Instant Finish (Self Only)", function()
FMC:set_int(19746, 12)
FMC:set_int(28365 + 1, 99999)
FMC:set_int(31621 + 69, 99999)
FMC:set_int(20612, 12)
FMC:set_int(28400 + 1, 99999)
FMC:set_int(31656 + 69, 99999)
end)
ApartmentNormalCutsEditorMenu = ApartmentDataEditorMenu:add_submenu("Apartment Normal Cuts Editor Menu")
@ -26560,9 +26577,9 @@ end, function(value)
end)
ApartmentNormalCutsEditorMenu:add_int_range("Self Cut (Non-Host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639)
return globals.get_int(2685658 + 6651)
end, function(value)
globals.set_int(2685444 + 6639, value)
globals.set_int(2685658 + 6651, value)
end)
ApartmentNormalCutsEditorMenu:add_action("All 100", function()
@ -26776,44 +26793,44 @@ end
Text("--------------Casino Cuts--------------------")
CasinoHeistMenu:add_int_range("Casino Player1 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1)
return globals.get_int(1965614 + 1497 + 736 + 92 + 1)
end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1, value)
globals.set_int(1965614 + 1497 + 736 + 92 + 1, value)
H3C1 = p1
end)
CasinoHeistMenu:add_int_range("Casino Player2 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1 + 1)
return globals.get_int(1965614 + 1497 + 736 + 92 + 1 + 1)
end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1 + 1, value)
globals.set_int(1965614 + 1497 + 736 + 92 + 1 + 1, value)
H3C2 = p2
end)
CasinoHeistMenu:add_int_range("Casino Player3 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1)
return globals.get_int(1965614 + 1497 + 736 + 92 + 1 + 1 + 1)
end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1, value)
globals.set_int(1965614 + 1497 + 736 + 92 + 1 + 1 + 1, value)
H3C3 = p3
end)
CasinoHeistMenu:add_int_range("Casino Player4 Cut", 5.0, 15, 100, function()
return globals.get_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1 + 1)
return globals.get_int(1965614 + 1497 + 736 + 92 + 1 + 1 + 1 + 1)
end, function(value)
globals.set_int(1964849 + 1497 + 736 + 92 + 1 + 1 + 1 + 1, value)
globals.set_int(1965614 + 1497 + 736 + 92 + 1 + 1 + 1 + 1, value)
H3C4 = p4
end)
CasinoHeistMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639)
return globals.get_int(2685658 + 6651)
end, function(value)
globals.set_int(2685444 + 6639, value)
globals.set_int(2685658 + 6651, value)
end)
CasinoHeistMenu:add_int_range("Casino Lifes - Self", 1, 1, 999999999, function()
return FMC:get_int(26172 + 1325 + 1)
return FMC:get_int(26207 + 1325 + 1)
end, function(life)
if FMC and FMC:is_active() then
FMC:set_int(26172 + 1325 + 1, life)
FMC:set_int(26207 + 1325 + 1, life)
end
end)
@ -26834,7 +26851,7 @@ end, function()
Cctv(e6)
end)
local STRKM52 = 53019
local STRKM52 = 53087
CasinoHeistMenu:add_action("Crack Casino Fingerprint", function()
local heist_script = script("fm_mission_controller")
if heist_script and heist_script:is_active() then
@ -26844,7 +26861,7 @@ CasinoHeistMenu:add_action("Crack Casino Fingerprint", function()
end
end)
local STRKM51 = 54085
local STRKM51 = 54153
CasinoHeistMenu:add_action("Crack Casino Keypads", function()
local heist_script = script("fm_mission_controller")
if heist_script and heist_script:is_active() then
@ -27148,13 +27165,13 @@ end)
CayoPericoHeistMenu:add_action("Reset Preps", function()
if HIP:is_active() then
HIP:set_int(1544, 2)
HIP:set_int(1562, 2)
end
end)
CayoPericoHeistMenu:add_action("Instant Finish $$", function()
FMC2020:set_int(50150, 9)
FMC2020:set_int(50150 + 1770 + 1, 50)
FMC2020:set_int(52171, 9)
FMC2020:set_int(52171 + 1776 + 1, 50)
end)
CayoPericoHeistMenu:add_action("---", function() end)
@ -27184,7 +27201,7 @@ end, function(Ses)
sleep(0.01)
menu.send_key_press(13)
elseif Ses == 2 then
globals.set_int(1575035, 8)
globals.set_int(1575036, 8)
globals.set_int(1574589, 1)
sleep(3)
globals.set_int(1574589, 0)
@ -27245,7 +27262,7 @@ end)
CayoPericoHeistMenu:add_action("Kill all npcs", function()
menu.kill_all_npcs()
end)
RestartKosatkaBoard = 1546
RestartKosatkaBoard = 1564
CayoPericoHeistMenu:add_action("Reset Kosatka Board", function()
if script("heist_island_planning"):is_active() then
@ -27456,27 +27473,27 @@ cutsMenu:add_array_item(
end,
function(G)
if G == 1 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 65)
end
elseif G == 2 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 80)
end
elseif G == 3 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 90)
end
elseif G == 4 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 100)
end
elseif G == 5 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 138)
end
elseif G == 6 then
for i = 1971648 + 831 + 56 + 1, 1971648 + 831 + 56 + 4 do
for i = 1972414 + 831 + 56 + 1, 1972414 + 831 + 56 + 4 do
globals.set_int(i, 202)
end
end
@ -27485,29 +27502,29 @@ cutsMenu:add_array_item(
)
cutsMenu:add_int_range("Player 1", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 1)
return globals.get_int(1972414 + 831 + 56 + 1)
end, function(value)
globals.set_int(1971648 + 831 + 56 + 1, value)
globals.set_int(1972414 + 831 + 56 + 1, value)
end)
cutsMenu:add_int_range("Player 2", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 2)
return globals.get_int(1972414 + 831 + 56 + 2)
end, function(value)
globals.set_int(1971648 + 831 + 56 + 2, value)
globals.set_int(1972414 + 831 + 56 + 2, value)
end)
cutsMenu:add_int_range("Player 3", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 3)
return globals.get_int(1972414 + 831 + 56 + 3)
end, function(value)
globals.set_int(1971648 + 831 + 56 + 3, value)
globals.set_int(1972414 + 831 + 56 + 3, value)
end)
cutsMenu:add_int_range("Player 4", 1, 15, 300, function()
return globals.get_int(1971648 + 831 + 56 + 4)
return globals.get_int(1972414 + 831 + 56 + 4)
end, function(value)
globals.set_int(1971648 + 831 + 56 + 4, value)
globals.set_int(1972414 + 831 + 56 + 4, value)
end)
cutsMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639)
return globals.get_int(2685658 + 6651)
end, function(value)
globals.set_int(2685444 + 6639, value)
globals.set_int(2685658 + 6651, value)
end)
CPVMenu = CayoPericoHeistMenu:add_submenu("Size/Value Editor")
@ -27629,8 +27646,8 @@ DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end)
DoomsdayHeistEditoRecoveryMenu:add_action("Instant Finish $$", function()
FMC:set_int(19746, 12)
FMC:set_int(19746 + 2686, 10000000)
FMC:set_int(28365 + 1, 99999)
FMC:set_int(31621 + 69, 99999)
FMC:set_int(28400 + 1, 99999)
FMC:set_int(31656 + 69, 99999)
end)
DoomsdayHeistEditoRecoveryMenu:add_action("(Wait 5 secs to use after loading, press", function() end)
@ -27640,7 +27657,7 @@ DoomsdayHeistEditoRecoveryMenu:add_action("again 5 secs after loading inside bui
DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end)
DoomsdayHeistEditoRecoveryMenu:add_action("Bypass Act III Hack", function()
FMC:set_int(1271 + 135, 3)
FMC:set_int(1292 + 135, 3)
end)
DoomsdayHeistEditoRecoveryMenu:add_action("Kill mission npcs", function()
@ -27706,9 +27723,9 @@ end, function(value)
end)
ddCMenu:add_int_range("Self Cut (non-host)", 1, 0, 1000, function()
return globals.get_int(2685444 + 6639)
return globals.get_int(2685658 + 6651)
end, function(value)
globals.set_int(2685444 + 6639, value)
globals.set_int(2685658 + 6651, value)
end)
DoomsdayHeistEditoRecoveryMenu:add_action("-----", function() end)
@ -29833,107 +29850,107 @@ ColMenu = CSU:add_submenu("Collectibles Menu")
ColTMenu = ColMenu:add_submenu("Unlock All (Temporarily)")
ColTMenu:add_bare_item("", function()
return "Action Figures (" .. globals.get_int(2708057 + 209) .. "/100)"
return "Action Figures (" .. globals.get_int(2708409 + 209) .. "/100)"
end, function()
globals.set_int(2708057 + 209, 100)
globals.set_int(2708409 + 209, 100)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "LD Organics (" .. globals.get_int(2708057 + 593) .. "/100)"
return "LD Organics (" .. globals.get_int(2708409 + 593) .. "/100)"
end, function()
globals.set_int(2708057 + 593, 100)
globals.set_int(2708409 + 593, 100)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Playing Cards (" .. globals.get_int(2708057 + 210) .. "/54)"
return "Playing Cards (" .. globals.get_int(2708409 + 210) .. "/54)"
end, function()
globals.set_int(2708057 + 210, 54)
globals.set_int(2708409 + 210, 54)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Signal Jammers (" .. globals.get_int(2708057 + 211) .. "/50)"
return "Signal Jammers (" .. globals.get_int(2708409 + 211) .. "/50)"
end, function()
globals.set_int(2708057 + 211, 50)
globals.set_int(2708409 + 211, 50)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Treasure Chests (" .. globals.get_int(2708057 + 506) .. "/30)"
return "Treasure Chests (" .. globals.get_int(2708409 + 506) .. "/30)"
end, function()
globals.set_int(2708057 + 506, 30)
globals.set_int(2708409 + 506, 30)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Snowmen (" .. globals.get_int(2708057 + 600) .. "/25)"
return "Snowmen (" .. globals.get_int(2708409 + 600) .. "/25)"
end, function()
globals.set_int(2708057 + 600, 25)
globals.set_int(2708409 + 600, 25)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Buried Stashes (" .. globals.get_int(2708057 + 553) .. "/10)"
return "Buried Stashes (" .. globals.get_int(2708409 + 553) .. "/10)"
end, function()
globals.set_int(2708057 + 553, 10)
globals.set_int(2708409 + 553, 10)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Hidden Caches (" .. globals.get_int(2708057 + 504) .. "/10)"
return "Hidden Caches (" .. globals.get_int(2708409 + 504) .. "/10)"
end, function()
globals.set_int(2708057 + 504, 10)
globals.set_int(2708409 + 504, 10)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Jack o Lantern (" .. globals.get_int(2708057 + 591) .. "/10)"
return "Jack o Lantern (" .. globals.get_int(2708409 + 591) .. "/10)"
end, function()
globals.set_int(2708057 + 591, 10)
globals.set_int(2708409 + 591, 10)
end, function() end, function() end)
ColTMenu:add_bare_item("", function()
return "Movie Props (" .. globals.get_int(2708057 + 494) .. "/10)"
return "Movie Props (" .. globals.get_int(2708409 + 494) .. "/10)"
end, function()
globals.set_int(2708057 + 494, 10)
globals.set_int(2708409 + 494, 10)
end, function() end, function() end)
ColPMenu = ColMenu:add_submenu("Unlock All (Permanently)")
ColPMenu:add_bare_item("", function()
return "Action Figures (" .. globals.get_int(2708057 + 209) .. "/100)"
return "Action Figures (" .. globals.get_int(2708409 + 209) .. "/100)"
end, function()
globals.set_int(2708057 + 209, 99)
globals.set_int(2708409 + 209, 99)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "LD Organics (" .. globals.get_int(2708057 + 593) .. "/100)"
return "LD Organics (" .. globals.get_int(2708409 + 593) .. "/100)"
end, function()
globals.set_int(2708057 + 593, 99)
globals.set_int(2708409 + 593, 99)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Playing Cards (" .. globals.get_int(2708057 + 210) .. "/54)"
return "Playing Cards (" .. globals.get_int(2708409 + 210) .. "/54)"
end, function()
globals.set_int(2708057 + 210, 53)
globals.set_int(2708409 + 210, 53)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Signal Jammers (" .. globals.get_int(2708057 + 211) .. "/50)"
return "Signal Jammers (" .. globals.get_int(2708409 + 211) .. "/50)"
end, function()
globals.set_int(2708057 + 211, 49)
globals.set_int(2708409 + 211, 49)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Treasure Chests (" .. globals.get_int(2708057 + 506) .. "/30)"
return "Treasure Chests (" .. globals.get_int(2708409 + 506) .. "/30)"
end, function()
globals.set_int(2708057 + 506, 29)
globals.set_int(2708409 + 506, 29)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Snowmen (" .. globals.get_int(2708057 + 600) .. "/25)"
return "Snowmen (" .. globals.get_int(2708409 + 600) .. "/25)"
end, function()
globals.set_int(2708057 + 600, 24)
globals.set_int(2708409 + 600, 24)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Buried Stashes (" .. globals.get_int(2708057 + 553) .. "/10)"
return "Buried Stashes (" .. globals.get_int(2708409 + 553) .. "/10)"
end, function()
globals.set_int(2708057 + 553, 9)
globals.set_int(2708409 + 553, 9)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Hidden Caches (" .. globals.get_int(2708057 + 504) .. "/10)"
return "Hidden Caches (" .. globals.get_int(2708409 + 504) .. "/10)"
end, function()
globals.set_int(2708057 + 504, 9)
globals.set_int(2708409 + 504, 9)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Jack o Lantern (" .. globals.get_int(2708057 + 591) .. "/10)"
return "Jack o Lantern (" .. globals.get_int(2708409 + 591) .. "/10)"
end, function()
globals.set_int(2708057 + 591, 9)
globals.set_int(2708409 + 591, 9)
end, function() end, function() end)
ColPMenu:add_bare_item("", function()
return "Movie Props (" .. globals.get_int(2708057 + 494) .. "/10)"
return "Movie Props (" .. globals.get_int(2708409 + 494) .. "/10)"
end, function()
globals.set_int(2708057 + 494, 9)
globals.set_int(2708409 + 494, 9)
end, function() end, function() end)
ColPMenu:add_action("", function() end)
@ -31605,16 +31622,16 @@ end)
AirCargoMenu:add_action("Instant Finish Sell Mission", function()
if SMU:is_active() then
local value = SMU:get_int(1934 + 1078)
local value = SMU:get_int(1985 + 1078)
sleep(0.1)
SMU:set_int(1934 + 1035, value)
SMU:set_int(1985 + 1035, value)
end
end)
AirCargoMenu:add_action("Instant Finish Buy Mission", function()
if SMU:is_active() then
SMU:set_int(2003, 5632)
SMU:set_int(2005, 175427)
SMU:set_int(2022, 5632)
SMU:set_int(2024, 175427)
end
end)
@ -31633,7 +31650,7 @@ AirCargoEditorMenu:add_action("Reset Crate Sell Stats-0/0 Sales", function()
stats.set_int(MPX .. "HANGAR_CONTRABAND_TOTAL", 0)
stats.set_int(MPX .. "LFETIME_HANGAR_EARN_BONUS", 0)
stats.set_int(MPX .. "RIVAL_HANGAR_CRATES_STOLEN", 0)
globals.set_int(1575035, 11) ----PlayerSessionBlank--------
globals.set_int(1575036, 11) ----PlayerSessionBlank--------
globals.set_int(1574589, 1) ----PlayerSessionNew----------
sleep(0.2)
globals.set_int(1574589, 0) ----PlayerSessionNew------
@ -31644,7 +31661,7 @@ end)
NightLoop = UltimateMoneyMethodsMenu:add_submenu("NightClub Remote Safe Loop Menu")
SafeAmount = 300000
SafeCollection = 181 + 32 + 1
SafeCollection = 202 + 32 + 1
SafeCapacity = 23680 --NIGHTCLUBMAXSAFEVALUE
IncomeStart = 23657 --NIGHTCLUBINCOMEUPTOPOP5
IncomeEnd = 23676 --NIGHTCLUBINCOMEUPTOPOP100
@ -31654,7 +31671,7 @@ local function NightLoop1()
return
end
while a44 do
SafeValue = 1845281 + (localplayer:get_player_id() * 883) + 267 + 356 + 6
SafeValue = 1845221 + (localplayer:get_player_id() * 889) + 268 + 360 + 6
for i = IncomeStart, IncomeEnd do
globals.set_int(262145 + i, SafeAmount)
end
@ -31664,6 +31681,9 @@ local function NightLoop1()
if globals.get_int(SafeValue) ~= 0 then
end
AMN:set_int(SafeCollection, 1)
AMN:set_int(4538090, 0)
AMN:set_int(4538091, 0)
AMN:set_int(4538092, 0)
sleep(1.2)
end
end
@ -31708,25 +31728,25 @@ local function funcCeoManager()
globals.set_int(262145 + 15499, 0)
globals.set_int(262145 + 15500, 0)
end
globals.set_int(4537456, 0)
globals.set_int(4537457, 0)
globals.set_int(4537458, 0)
globals.set_int(4538090, 0)
globals.set_int(4538091, 0)
globals.set_int(4538092, 0)
if scrSecuroServ:is_active() then
scrSecuroServ:set_int(737, 1)
scrSecuroServ:set_int(759, 1)
sleep(1)
scrSecuroServ:set_int(738, 1)
scrSecuroServ:set_int(760, 1)
sleep(1)
scrSecuroServ:set_int(560, 3012)
end
if scrSellContraband:is_active() then
scrSellContraband:set_int(1136, 1)
scrSellContraband:set_int(596, 0)
scrSellContraband:set_int(1125, 0)
scrSellContraband:set_int(545 + 7, 7)
scrSellContraband:set_int(563 + 584, 1)
scrSellContraband:set_int(563 + 55, 0)
scrSellContraband:set_int(563 + 584, 0)
scrSellContraband:set_int(563 + 7, 7)
sleep(1)
scrSellContraband:set_int(545 + 1, 99999)
scrSellContraband:set_int(563 + 1, 99999)
end
sleep(1)
end
@ -31843,10 +31863,10 @@ CratesMenu:add_int_range("Instant Buy", 1, 1, 111, function()
return GCv2
end, function(CV)
if GCB:is_active() then
GCB:set_int(603 + 5, 1)
GCB:set_int(603 + 1, CV)
GCB:set_int(603 + 191, 6)
GCB:set_int(603 + 192, 4)
GCB:set_int(621 + 5, 1)
GCB:set_int(621 + 1, CV)
GCB:set_int(621 + 191, 6)
GCB:set_int(621 + 192, 4)
GCv2 = CV
end
end)
@ -31899,7 +31919,7 @@ WareHouseDataEditoRecoveryMenu:add_action("Auto-Reset stats-0/0Sales", function(
stats.set_int(MPX .. "LIFETIME_SELL_COMPLETE", 0)
stats.set_int(MPX .. "LIFETIME_SELL_UNDERTAKEN", 0)
stats.set_int(MPX .. "LIFETIME_CONTRA_EARNINGS", 0)
globals.set_int(1575035, 11) ----PlayerSessionBlank--------
globals.set_int(1575036, 11) ----PlayerSessionBlank--------
globals.set_int(1574589, 1) ----PlayerSessionNew----------
sleep(0.2)
globals.set_int(1574589, 0) ----PlayerSessionNew------
@ -31907,7 +31927,7 @@ end)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
local m = 1962237 --SERVICE_SPEND_ORBITAL_AUTO
local m = 1962995 --SERVICE_SPEND_ORBITAL_AUTO
local enable1 = false
local enable2 = false
local enable3 = false
@ -32139,36 +32159,36 @@ end)
WM29Menu = EventsMenu:add_submenu("WM29 Event Menu")
WM29Menu:add_action("Enable Event", function()
if globals.get_int(1882632 + (1 + (localplayer:get_player_id() * 146)) + 82) ~= 1 then
if globals.get_int(1882780 + (1 + (localplayer:get_player_id() * 149)) + 82) ~= 1 then
return
end
if globals.get_int(1882247 + 1 + 226) > 1 then
if globals.get_int(1882379 + 1 + 226) > 1 then
return
end
if not globals.get_bool(2672855 + 4 + 4) then
if not globals.get_bool(2672939 + 4 + 4) then
return
end
if globals.get_int(1882247 + 1 + 226) == 1 then
globals.set_int(1882247 + 1 + 226, 0)
globals.set_int(1882247 + 304, -1)
globals.set_int(1882247 + 304 + 1, 0)
globals.set_int(1882247 + 1 + 226 + 3, 1)
globals.set_int(1882247 + 1 + 226 + 5, -1)
globals.set_int(1882247 + 1 + 226 + 6, -1)
globals.set_float(1882247 + 1 + 226 + 10, 0.0)
globals.set_float(1882247 + 1 + 226 + 11, 0.0)
globals.set_float(1882247 + 1 + 226 + 12, 0.0)
globals.set_float(1882247 + 1 + 226 + 13, 400.0)
if globals.get_int(1882379 + 1 + 226) == 1 then
globals.set_int(1882379 + 1 + 226, 0)
globals.set_int(1882379 + 319, -1)
globals.set_int(1882379 + 319 + 1, 0)
globals.set_int(1882379 + 1 + 226 + 3, 1)
globals.set_int(1882379 + 1 + 226 + 5, -1)
globals.set_int(1882379 + 1 + 226 + 6, -1)
globals.set_float(1882379 + 1 + 226 + 10, 0.0)
globals.set_float(1882379 + 1 + 226 + 11, 0.0)
globals.set_float(1882379 + 1 + 226 + 12, 0.0)
globals.set_float(1882379 + 1 + 226 + 13, 400.0)
end
if globals.get_int(1882247 + 1 + 226) ~= 0 then
if globals.get_int(1882379 + 1 + 226) ~= 0 then
return
end
local value = globals.get_int(1882247 + 1 + 226 + 3 + 1) | (1 << 1)
globals.set_int(1882247 + 1 + 226 + 3 + 1, value)
globals.set_int(1882247 + 1 + 226 + 5, 0)
globals.set_int(1882247 + 1 + 226 + 6, 0)
local value = globals.get_int(1882379 + 1 + 226 + 3 + 1) | (1 << 1)
globals.set_int(1882379 + 1 + 226 + 3 + 1, value)
globals.set_int(1882379 + 1 + 226 + 5, 0)
globals.set_int(1882379 + 1 + 226 + 6, 0)
local freemodescript = script("freemode")
freemodescript:set_int(15727 + 181 + 1 + 1, 0x75F9)
freemodescript:set_int(15827 + 181 + 1 + 1, 0x75F9)
end)
WM29Menu:add_action("Teleport", function()
@ -32346,15 +32366,15 @@ CreditsMenu:add_action("https://discord.gg/wtVd2eNdd5", function() end)
--CMSRRTl = casino master slots random results table local----------------------------------------------------------------------------------------------------------------------------------------------------------------
CMSRRTl = 1348
CMSRRTl = 1366
--CMGLPl1 = casino master lucky wheel win state local---------------------------------------------------------------------------------------------------------------------------------------------------------------------
CMGLPl1 = 280 + 14
CMGLPl1 = 298 + 14
--CMGLPl2 = casino master lucky wheel prize state local-------------------------------------------------------------------------------------------------------------------------------------------------------------------
CMGLPl2 = 280 + 45
CMGLPl2 = 298 + 45
--BV = Ballastic Value----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -32477,13 +32497,13 @@ AR2 = 262145 + 27895
--NORS=Skin Changer-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
NORS1 = 2640096 + 63
NORS1 = 2640052 + 65
NORS2 = 2640096 + 50
NORS2 = 2640052 + 52
---REQS=Request---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
REQS1 = 2738934
REQS1 = 2739811
--IND=Independence Day----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

View File

@ -10,23 +10,27 @@
<h1><a href="https://www.unknowncheats.me/forum/grand-theft-auto-v/597103-ultimate-menu-yimmenu.html">Ultimate Menu For YimMenu</a></h1>
</div>
> [!NOTE]
> You Can Use ModestMenu V1.0.1 With Heist Editor.exe or YimMenu A Tutorial Can Be Found Here [How To Use YimMenu After BattlEye Anticheat Update](https://forums.l7neg.us.kg/threads/how-to-use-yimmenu-after-battleye-anticheat-update.16/).
# How To Use Ultimate Menu Script ?
For every Version of the ultimate menu (Kiddion/YimMenu) there is a different use and ways to fully Run It.
For Kiddions script is just puting the script into scripts directory, inside the Kiddions files.
For YimMenu it is actually the same way, but first before initiating the script you will need to go to Settings > Lua > Open Folder Option or type in your windows file explorer '%APPDATA%/YimMenu/scripts' And hit enter then just paste the .lua file in it and done ✅
For YimMenu it is actually the same way, but first before initiating the script you will need to go to Settings > Lua > Open Folder Option or type in your windows file explorer ```%APPDATA%/YimMenu/scripts``` And hit enter then just paste the .lua file in it and done ✅
From There Go To Scripts Folder Then Paste The Ultimate Menu In There
--------------------------------------------------------------------------------------------------
<div align="center">
<h1> New ScreenShots V2.3 ModestMenu (Final Update)</h1>
<h1> New ScreenShots V2.4 ModestMenu (Final Update)</h1>
</div>
![Ultimate Menu V2.3](https://ultimatemenu.github.io/ScreenShots/ModestMenu/110.png)
![Ultimate Menu V2.3](https://ultimatemenu.github.io/ScreenShots/ModestMenu/111.png)
![Ultimate Menu V2.3](https://ultimatemenu.github.io/ScreenShots/ModestMenu/109.png)
![Ultimate Menu V2.4](https://ultimatemenu.github.io/ScreenShots/ModestMenu/100.jpg)
![Ultimate Menu V2.4](https://ultimatemenu.github.io/ScreenShots/ModestMenu/101.png)
![Ultimate Menu V2.4](https://ultimatemenu.github.io/ScreenShots/ModestMenu/102.jpg)
![Ultimate Menu V2.4](https://ultimatemenu.github.io/ScreenShots/ModestMenu/103.jpg)
--------------------------------------------------------------------------------------------------
<div align="center">
<h1> New ScreenShots V2.4 YimMenu</h1>
@ -37,6 +41,9 @@ From There Go To Scripts Folder Then Paste The Ultimate Menu In There
<div align="center"> <h1> <details>
<summary>Old Versions ScreenShots Modest Menu</summary>
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/110.png)
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/111.png)
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/109.png)
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/30.png)
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/29.png)
![Old Versions ScreenShots](https://ultimatemenu.github.io/ScreenShots/ModestMenu/25.png)
@ -134,5 +141,5 @@ This is a helpfull and fun project for everyone who wants to use it, is free and
--------------------------------------------------------------------------------------------------
## About
- By the way to anyone who ask's about the Ultimate-Menu script, is not entire mine, there is actually a credits section with every single person i took code from etc.
## Latest Ultimate Menu Kiddions update was on: 05/09/2024 (Final Update)
## Latest Ultimate Menu Kiddions update was on: 12/12/2024 (Final Update)
## Latest Ultimate Menu YimMenu update was on: 01/12/2024