fix(IncrementStatEvent): Fixed player struct
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@ -4,10 +4,10 @@
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namespace big
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namespace big
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{
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{
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bool hooks::increment_stat_event(uint64_t net_event_struct, int64_t sender, int64_t a3)
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bool hooks::increment_stat_event(uint64_t net_event_struct, CNetGamePlayer* sender, int64_t a3)
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{
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{
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Hash hash = *reinterpret_cast<DWORD*>(net_event_struct + 0x30);
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Hash hash = *reinterpret_cast<DWORD*>(net_event_struct + 0x30);
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Player sender_id = *reinterpret_cast<uint16_t*>(sender + 0x2D);
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Player sender_id = sender->player_id;
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switch (hash)
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switch (hash)
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{
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{
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@ -17,7 +17,7 @@ namespace big
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case RAGE_JOAAT("MPPLY_TC_ANNOYINGME"):
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case RAGE_JOAAT("MPPLY_TC_ANNOYINGME"):
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case RAGE_JOAAT("MPPLY_TC_HATE"):
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case RAGE_JOAAT("MPPLY_TC_HATE"):
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char report[64];
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char report[64];
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strcpy(report, "Blocked report from <C>");
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strcpy(report, "~g~BLOCKED REPORT~s~\nFrom: <C>");
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strcat(report, PLAYER::GET_PLAYER_NAME(sender_id));
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strcat(report, PLAYER::GET_PLAYER_NAME(sender_id));
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strcat(report, "</C>");
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strcat(report, "</C>");
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