CVehicleModelInfo

This commit is contained in:
aap
2020-05-10 17:09:14 +02:00
parent f7aa4e108a
commit 0552d49fce
7 changed files with 253 additions and 55 deletions

View File

@ -791,7 +791,7 @@ CFileLoader::LoadVehicleObject(const char *line)
// TODO(MIAMI): anims
for(p = gamename; *p; p++)
if(*p == '_') *p = ' ';
strncpy(mi->m_gameName, gamename, 32);
strcpy(mi->m_gameName, gamename);
mi->m_level = level;
mi->m_compRules = comprules;
@ -873,6 +873,7 @@ CFileLoader::LoadPedObject(const char *line)
for(animGroupId = 0; animGroupId < NUM_ANIM_ASSOC_GROUPS; animGroupId++)
if(strcmp(animGroup, CAnimManager::GetAnimGroupName((AssocGroupId)animGroupId)) == 0)
break;
assert(animGroupId < NUM_ANIM_ASSOC_GROUPS);
mi->m_animGroup = animGroupId;
mi->m_carsCanDrive = carsCanDrive;
}