Merge pull request #474 from Nick007J/master
Bug fixes, mostly replay; added RegisterReference for player ped pointer
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@ -41,6 +41,10 @@ CPlayerInfo::SetPlayerSkin(char *skin)
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CVector&
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CPlayerInfo::GetPos()
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{
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#ifdef FIX_BUGS
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if (!m_pPed)
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return TheCamera.GetPosition();
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#endif
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if (m_pPed->InVehicle())
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return m_pPed->m_pMyVehicle->GetPosition();
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return m_pPed->GetPosition();
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@ -342,6 +346,10 @@ CPlayerInfo::FindClosestCarSectorList(CPtrList& carList, CPed* ped, float unk1,
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void
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CPlayerInfo::Process(void)
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{
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#ifdef FIX_BUGS
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if (CReplay::IsPlayingBack())
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return;
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#endif
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// Unused taxi feature. Gives you a dollar for every second with a passenger. Can be toggled via 0x29A opcode.
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bool startTaxiTimer = true;
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if (m_bUnusedTaxiThing && m_pPed->bInVehicle) {
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