implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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src/render/Fluff.cpp
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src/render/Fluff.cpp
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#include "common.h"
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#include "patcher.h"
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#include "Fluff.h"
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WRAPPER void CMovingThings::Render(void) { EAXJMP(0x4FF210); }
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