Audio: some PS2 code
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@ -1207,11 +1207,12 @@ cAudioManager::GenerateIntegerRandomNumberTable()
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}
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#ifdef GTA_PS2
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void
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bool8
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cAudioManager::LoadBankIfNecessary(uint8 bank)
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{
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if(!SampleManager.IsSampleBankLoaded(bank))
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SampleManager.LoadSampleBank(bank);
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return SampleManager.LoadSampleBank(bank);
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return FALSE;
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}
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#endif
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