Some refs removed, little fixes and teleport
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@ -5,7 +5,7 @@
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#include "Camera.h"
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#include "Sprite2d.h"
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RwIm2DVertex CSprite2d::maVertices[4];
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RwIm2DVertex CSprite2d::maVertices[8];
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float CSprite2d::RecipNearClip;
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int32 CSprite2d::mCurrentBank;
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RwTexture *CSprite2d::mpBankTextures[10];
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