CGame::Initialise
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@ -347,6 +347,13 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer)
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return (nil);
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}
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WRAPPER void ReadVideoCardCapsFile(uint32&, uint32&, uint32&, uint32&) { EAXJMP(0x5926C0); }
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WRAPPER bool CheckVideoCardCaps(void) { EAXJMP(0x592740); }
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WRAPPER void WriteVideoCardCapsFile(void) { EAXJMP(0x5927D0); }
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WRAPPER void ConvertingTexturesScreen(uint32, uint32, const char*) { EAXJMP(0x592880); }
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WRAPPER void DealWithTxdWriteError(uint32, uint32, const char*) { EAXJMP(0x592BF0); }
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WRAPPER bool ConvertTextures() { EAXJMP(0x592C70); }
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STARTPATCHES
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//InjectHook(0x526450, GetFirstObjectCallback, PATCH_JUMP);
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InjectHook(0x526460, GetFirstObject, PATCH_JUMP);
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