(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
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@ -555,7 +555,7 @@ void CMenuManager::DoSettingsBeforeStartingAGame()
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m_PrefsVsync = m_PrefsVsyncDisp;
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DMAudio.Service();
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m_bStartGameLoading = true;
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m_bWantToRestart = true;
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ShutdownJustMenu();
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UnloadTextures();
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@ -2819,7 +2819,7 @@ void CMenuManager::Process(void)
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if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0)
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return;
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m_bStartGameLoading = false;
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m_bWantToRestart = false;
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InitialiseChangedLanguageSettings();
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if (CPad::GetPad(0)->GetEscapeJustDown())
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@ -2861,9 +2861,9 @@ void CMenuManager::Process(void)
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if (m_PrefsVsyncDisp != m_PrefsVsync)
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m_PrefsVsync = m_PrefsVsyncDisp;
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DMAudio.Service();
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m_bStartGameLoading = true;
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m_bWantToRestart = true;
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RequestFrontEndShutDown();
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m_bLoadingSavedGame = true;
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m_bWantToLoad = true;
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b_FoundRecentSavedGameWantToLoad = true;
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DMAudio.SetEffectsFadeVol(0);
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DMAudio.SetMusicFadeVol(0);
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@ -2960,7 +2960,7 @@ void CMenuManager::Process(void)
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m_bWaitingForNewKeyBind = false;
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}
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if (!m_bStartGameLoading) {
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if (!m_bWantToRestart) {
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if (m_bGameNotLoaded)
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DMAudio.Service();
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}
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