CGame done, Peds, fixes
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@ -1737,7 +1737,7 @@ CPathFind::Load(uint8 *buf, uint32 size)
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void
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CPathFind::DisplayPathData(void)
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{
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// Not the function from mobm_carPathLinksile but my own!
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// Not the function from mobile but my own!
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int i, j, k;
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// Draw 50 units around camera
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