Make CBaseModelInfo fields protected
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@ -148,7 +148,7 @@ LastPedModelId(int modelId)
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CBaseModelInfo *model;
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for (int i = modelId; i >= 0; i--) {
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model = CModelInfo::GetModelInfo(i);
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if (model->m_type == MITYPE_PED)
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if (model->GetModelType() == MITYPE_PED)
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return i;
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}
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return modelId;
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@ -160,7 +160,7 @@ LastVehicleModelId(int modelId)
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CBaseModelInfo* model;
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for (int i = modelId; i >= 0; i--) {
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model = CModelInfo::GetModelInfo(i);
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if (model->m_type == MITYPE_VEHICLE)
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if (model->GetModelType() == MITYPE_VEHICLE)
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return i;
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}
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return modelId;
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@ -222,7 +222,7 @@ CAnimViewer::Update(void)
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CBaseModelInfo *modelInfo = CModelInfo::GetModelInfo(modelId);
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CEntity *newEntity = nil;
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if (modelInfo->m_type == MITYPE_PED) {
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if (modelInfo->GetModelType() == MITYPE_PED) {
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int animGroup = ((CPedModelInfo*)modelInfo)->m_animGroup;
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if (animId > ANIM_IDLE_STANCE)
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@ -257,7 +257,7 @@ CAnimViewer::Update(void)
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if (!pTarget) {
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if (modelInfo->m_type == MITYPE_VEHICLE) {
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if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
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CVehicleModelInfo* veh = (CVehicleModelInfo*)modelInfo;
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if (veh->m_vehicleType != VEHICLE_TYPE_CAR) {
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@ -281,7 +281,7 @@ CAnimViewer::Update(void)
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newEntity->SetStatus(STATUS_ABANDONED);
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}
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newEntity->bIsStuck = true;
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} else if (modelInfo->m_type == MITYPE_PED) {
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} else if (modelInfo->GetModelType() == MITYPE_PED) {
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pTarget = newEntity = new CPed(PEDTYPE_CIVMALE);
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newEntity->SetModelIndex(modelId);
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} else {
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@ -301,9 +301,9 @@ CAnimViewer::Update(void)
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}
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pTarget->GetMatrix().GetPosition().z = 0.0f;
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if (modelInfo->m_type != MITYPE_PED) {
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if (modelInfo->GetModelType() != MITYPE_PED) {
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if (modelInfo->m_type == MITYPE_VEHICLE) {
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if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
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if (pad->NewState.LeftShoulder1 && !pad->OldState.LeftShoulder1) {
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nextModelId = LastPedModelId(modelId);
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