FONT_BANK renamed to FONT_STANDARD
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@ -507,7 +507,7 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
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CFont::SetScale(SCREEN_SCALE_X(0.75f), yscale);
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CFont::SetPropOn();
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CFont::SetRightJustifyOff();
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetColor(CRGBA(255, 255, 255, 255));
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AsciiToUnicode(str1, tmpstr);
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CFont::PrintString(hpos, vpos, tmpstr);
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@ -702,7 +702,7 @@ DisplayGameDebugText()
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CFont::SetPropOn();
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CFont::SetBackgroundOff();
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetScale(SCREEN_SCALE_X(0.5f), SCREEN_SCALE_Y(0.5f));
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CFont::SetCentreOff();
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CFont::SetRightJustifyOff();
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