fixed questionable RW usage; changed radar mask to PS2 techinque
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@ -154,7 +154,7 @@ CParticleObject::AddObject(uint16 type, CVector const &pos, CVector const &targe
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pobj->m_nRemoveTimer = 0;
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if ( color.alpha != 0 )
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RwRGBAAssign(&pobj->m_Color, &color);
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pobj->m_Color, color;
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else
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pobj->m_Color.alpha = 0;
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