Merge remote-tracking branch 'origin/master' into miami
# Conflicts: # src/control/Script.cpp # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/render/Fluff.cpp # src/render/Hud.cpp
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@ -154,8 +154,8 @@ void CHud::Draw()
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return;
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if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
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bool DrawCrossHair = 0;
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bool DrawCrossHairPC = 0;
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bool DrawCrossHair = false;
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bool DrawCrossHairPC = false;
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CPlayerPed *playerPed = FindPlayerPed();
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eWeaponType WeaponType = playerPed->GetWeapon()->m_eWeaponType;
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