Add cutscene borders switch to the menu

This commit is contained in:
Sergeanur
2020-07-11 12:03:56 +03:00
parent 00bba630f6
commit 6eb8f6ae5a
6 changed files with 44 additions and 3 deletions

View File

@ -254,7 +254,11 @@ DoFade(void)
fadeColor.a = alpha;
}
if(TheCamera.m_WideScreenOn){
if(TheCamera.m_WideScreenOn
#ifdef CUTSCENE_BORDERS_SWITCH
&& CMenuManager::m_PrefsCutsceneBorders
#endif
){
// what's this?
float y = SCREEN_HEIGHT/2 * TheCamera.m_ScreenReductionPercentage/100.0f;
rect.left = 0.0f;
@ -862,7 +866,11 @@ Render2dStuff(void)
CReplay::Display();
CPickups::RenderPickUpText();
if(TheCamera.m_WideScreenOn)
if(TheCamera.m_WideScreenOn
#ifdef CUTSCENE_BORDERS_SWITCH
&& CMenuManager::m_PrefsCutsceneBorders
#endif
)
TheCamera.DrawBordersForWideScreen();
CPed *player = FindPlayerPed();