Add cutscene borders switch to the menu
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@ -254,7 +254,11 @@ DoFade(void)
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fadeColor.a = alpha;
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}
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if(TheCamera.m_WideScreenOn){
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if(TheCamera.m_WideScreenOn
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#ifdef CUTSCENE_BORDERS_SWITCH
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&& CMenuManager::m_PrefsCutsceneBorders
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#endif
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){
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// what's this?
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float y = SCREEN_HEIGHT/2 * TheCamera.m_ScreenReductionPercentage/100.0f;
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rect.left = 0.0f;
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@ -862,7 +866,11 @@ Render2dStuff(void)
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CReplay::Display();
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CPickups::RenderPickUpText();
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if(TheCamera.m_WideScreenOn)
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if(TheCamera.m_WideScreenOn
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#ifdef CUTSCENE_BORDERS_SWITCH
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&& CMenuManager::m_PrefsCutsceneBorders
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#endif
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)
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TheCamera.DrawBordersForWideScreen();
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CPed *player = FindPlayerPed();
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