implemented most of vice city path system
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@ -106,7 +106,7 @@ void TankCheat()
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CAutomobile *tank = new CAutomobile(MI_RHINO, MISSION_VEHICLE);
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#endif
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if (tank != nil) {
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CVector pos = ThePaths.m_pathNodes[node].pos;
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CVector pos = ThePaths.m_pathNodes[node].GetPosition();
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pos.z += 4.0f;
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tank->SetPosition(pos);
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tank->SetOrientation(0.0f, 0.0f, DEGTORAD(200.0f));
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