CFO fixes
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@ -177,7 +177,12 @@ wchar* MultiSamplingDraw(bool *disabled, bool userHovering) {
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} else {
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FrontEndMenuManager.SetHelperText(1);
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}
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} else {
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if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) {
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FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel;
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}
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}
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if (!FrontEndMenuManager.m_bGameNotLoaded)
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*disabled = true;
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@ -305,7 +310,7 @@ CustomFrontendOptionsPopulate(void)
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#endif
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// -- Graphics/display seperation preperation end
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static const wchar* off_on[] = { TheText.Get("FEM_OFF"), TheText.Get("FEM_ON") };
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const wchar* off_on[] = { TheText.Get("FEM_OFF"), TheText.Get("FEM_ON") };
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#ifdef MORE_LANGUAGES
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FrontendOptionSetCursor(MENUPAGE_LANGUAGE_SETTINGS, -2);
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@ -326,7 +331,7 @@ CustomFrontendOptionsPopulate(void)
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CLONE_OPTION(TheText.Get("FED_WIS"), MENUACTION_WIDESCREEN, nil, nil)
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#ifdef IMPROVED_VIDEOMODE
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static const wchar* screenModes[] = { (wchar*)L"FULLSCREEN", (wchar*)L"WINDOWED" };
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const wchar* screenModes[] = { TheText.Get("FED_FLS"), TheText.Get("FED_WND") };
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// Storing isn't enabled because it's handled in Frontend
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FrontendOptionAddSelect(TheText.Get("FEM_SCF"), screenModes, 2, (int8*)&FrontEndMenuManager.m_nPrefsWindowed, true, ScreenModeChange, nil);
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#endif
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