rename m_vehEnterType -> m_vehDoor

This commit is contained in:
aap
2021-01-13 13:01:11 +01:00
parent d88a3cf558
commit 7c3e43aa2e
7 changed files with 152 additions and 152 deletions

View File

@ -2212,7 +2212,7 @@ CCamera::StartTransition(int16 newMode)
while(deltaBeta < -PI) deltaBeta += 2*PI;
deltaBeta = Abs(deltaBeta);
door = FindPlayerPed()->m_vehEnterType;
door = FindPlayerPed()->m_vehDoor;
if(deltaBeta > HALFPI){
if(((CPed*)pTargetEntity)->m_carInObjective){
if(((CPed*)pTargetEntity)->m_carInObjective->IsUpsideDown()){
@ -2293,7 +2293,7 @@ CCamera::StartTransition(int16 newMode)
}
#endif
door = FindPlayerPed()->m_vehEnterType;
door = FindPlayerPed()->m_vehDoor;
if(deltaBeta > HALFPI){
if(((CVehicle*)pTargetEntity)->IsUpsideDown()){
if(door == CAR_DOOR_LF || door == CAR_DOOR_LR) // BUG: game checks LF twice