AnimViewer fixes
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@ -110,6 +110,9 @@ InitialiseGame(void)
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void
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TheModelViewer(void)
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{
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#ifdef ASPECT_RATIO_SCALE
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CDraw::SetAspectRatio(CDraw::FindAspectRatio());
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#endif
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CAnimViewer::Update();
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CTimer::Update();
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SetLightsWithTimeOfDayColour(Scene.world);
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