more high level functions
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@ -3,3 +3,7 @@
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#include "Game.h"
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int &CGame::currLevel = *(int*)0x941514;
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bool &CGame::bDemoMode = *(bool*)0x5F4DD0;
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bool &CGame::nastyGame = *(bool*)0x5F4DD4;
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WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
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