and of course the last commit didnt fix everything
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@ -125,8 +125,8 @@ CAnimBlendNode::CalcDeltas(void)
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float cos = DotProduct(kfA->rotation, kfB->rotation);
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if(cos > 1.0f)
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cos = 1.0f;
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theta = acos(cos);
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invSin = theta == 0.0f ? 0.0f : 1.0f/sin(theta);
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theta = Acos(cos);
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invSin = theta == 0.0f ? 0.0f : 1.0f/Sin(theta);
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}
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void
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