TexturePools
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@ -605,11 +605,6 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer)
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return (nil);
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}
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#ifdef USE_TEXTURE_POOL
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WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); }
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WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); }
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#endif
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#ifdef LIBRW
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#include <rpmatfx.h>
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#include "VehicleModelInfo.h"
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