Graphics menu + MSAA
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@ -209,6 +209,12 @@ enum Config {
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//#define USE_TEXTURE_POOL
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#define CUTSCENE_BORDERS_SWITCH
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//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
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#define MULTISAMPLING // adds MSAA option
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#ifdef LIBRW
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// these are not supported with librw yet
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# undef MULTISAMPLING
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#endif
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// Particle
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//#define PC_PARTICLE
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@ -233,14 +239,15 @@ enum Config {
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#ifndef PC_MENU
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# define PS2_MENU
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//# define PS2_MENU_USEALLPAGEICONS
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#else
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# define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box
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//# define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
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#else
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# define MENU_MAP // VC-like menu map. Make sure you have new menu.txd
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# define SCROLLABLE_STATS_PAGE // only draggable by mouse atm
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# define TRIANGLE_BACK_BUTTON
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//# define CIRCLE_BACK_BUTTON
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# define CUSTOM_FRONTEND_OPTIONS
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# define GRAPHICS_MENU_OPTIONS
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#endif
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// Script
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