CObject complete
This commit is contained in:
@ -964,7 +964,7 @@ CPopulation::ConvertToRealObject(CDummyObject *dummy)
|
||||
} else if (obj->m_modelIndex == MI_BUOY) {
|
||||
obj->bIsStatic = false;
|
||||
obj->m_vecMoveSpeed = CVector(0.0f, 0.0f, -0.001f);
|
||||
obj->m_flagD8 = true;
|
||||
obj->bTouchingWater = true;
|
||||
obj->AddToMovingList();
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user