some cosmetic stuff
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@ -48,7 +48,26 @@ struct CTextLine
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float m_fAtY;
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wchar m_Text[SCRIPT_TEXT_MAX_LENGTH];
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void Reset();
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void Reset()
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{
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m_fScaleX = 0.48f;
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m_fScaleY = 1.12f;
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m_sColor = CRGBA(225, 225, 225, 255);
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m_bJustify = false;
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m_bRightJustify = false;
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m_bCentered = false;
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m_bBackground = false;
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m_bBackgroundOnly = false;
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m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
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m_fCenterSize = 640.0f; /* --||-- */
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m_sBackgroundColor = CRGBA(128, 128, 128, 128);
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m_bTextProportional = true;
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m_bTextBeforeFade = false;
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m_nFont = 2; /* enum? */
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m_fAtX = 0.0f;
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m_fAtY = 0.0f;
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memset(&m_Text, 0, sizeof(m_Text));
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}
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};
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static_assert(sizeof(CTextLine) == 0x414, "Script.h: error");
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@ -378,10 +397,18 @@ public:
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static void DrawScriptSpheres();
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static void ClearSpaceForMissionEntity(const CVector&, CEntity*);
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static void HighlightImportantArea(uint32, float, float, float, float, float);
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static void HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float);
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static void DrawDebugSquare(float, float, float, float);
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static void DrawDebugAngledSquare(float, float, float, float, float, float, float, float);
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static void DrawDebugCube(float, float, float, float, float, float);
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static void DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float);
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static void RenderTheScriptDebugLines();
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static void SaveAllScripts(uint8*, uint32*);
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static void LoadAllScripts(uint8*, uint32);
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static void AddToInvisibilitySwapArray(CEntity*, bool);
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static void AddToBuildingSwapArray(CBuilding*, int32, int32);
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static void UndoBuildingSwaps();
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static void UndoEntityVisibilitySettings();
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static int32 GetActualScriptSphereIndex(int32 index);
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static int32 AddScriptSphere(int32 id, CVector pos, float radius);
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