CAutoPilot + CCarAI + fixes
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@ -531,7 +531,7 @@ CCarCtrl::GenerateOneRandomCar()
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pVehicleModel->AvoidSameVehicleColour(&pCar->m_currentColour1, &pCar->m_currentColour2);
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CWorld::Add(pCar);
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if (carClass == COPS)
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CCarAI::AddPoliceOccupants(pCar);
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CCarAI::AddPoliceCarOccupants(pCar);
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else
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pCar->SetUpDriver();
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if ((CGeneral::GetRandomNumber() & 0x3F) == 0){ /* 1/64 probability */
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@ -2751,3 +2751,15 @@ bool CCarCtrl::MapCouldMoveInThisArea(float x, float y)
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return false;
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#endif
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}
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#ifdef MIAMI
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float CCarCtrl::FindSpeedMultiplierWithSpeedFromNodes(int8 type)
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{
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switch (type)
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{
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case 1: return 1.5f;
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case 2: return 2.0f;
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}
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return 1.0f;
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}
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#endif
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