Fix linux warnings
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@ -806,6 +806,7 @@ CWeapon::FireInstantHit(CEntity *shooter, CVector *fireSource)
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break;
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}
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default: break;
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}
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DoBulletImpact(shooter, victim, fireSource, &target, &point, ahead);
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@ -1070,6 +1071,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
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break;
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}
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default: break;
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}
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}
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@ -1101,6 +1103,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
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PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point->point);
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break;
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}
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default: break;
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}
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}
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else
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@ -1328,6 +1331,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
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break;
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}
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default: break;
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}
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}
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@ -1359,6 +1363,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
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PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point);
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break;
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}
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default: break;
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}
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}
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else
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@ -1768,6 +1773,7 @@ CWeapon::FireInstantHitFromCar(CAutomobile *shooter, bool left)
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PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point);
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break;
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}
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default: break;
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}
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}
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else
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@ -2037,6 +2043,7 @@ CWeapon::Update(int32 audioEntity)
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break;
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}
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default: break;
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}
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}
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@ -2131,6 +2138,7 @@ FireOneInstantHitRound(CVector *source, CVector *target, int32 damage)
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PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_3, point.point);
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break;
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}
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default: break;
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}
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}
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else
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