replays bug fix
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@ -3,6 +3,7 @@
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#include "Hud.h"
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#include "PlayerPed.h"
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#include "Replay.h"
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#include "Text.h"
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#include "User.h"
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#include "Vehicle.h"
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@ -115,6 +116,10 @@ CUserDisplay::Init()
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void
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CUserDisplay::Process()
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{
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#ifdef FIX_BUGS
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if (CReplay::IsPlayingBack())
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return;
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#endif
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PlaceName.Process();
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OnscnTimer.Process();
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Pager.Process();
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