SetPosition, part 1
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@ -58,7 +58,7 @@ CPointLights::AddLight(uint8 type, CVector coors, CVector dir, float radius, flo
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}
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float
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CPointLights::GenerateLightsAffectingObject(CVector *objCoors)
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CPointLights::GenerateLightsAffectingObject(Const CVector *objCoors)
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{
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int i;
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float ret;
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