fixed some stuff in frontend, badly broke others; disabled reversed frontend for the moment
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@ -54,8 +54,14 @@
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GlobalScene &Scene = *(GlobalScene*)0x726768;
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uint8 work_buff[55000];
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char gString[256];
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//char gString[256];
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//char gString2[512];
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//wchar gUString[256];
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//wchar gUString2[256];
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char *gString = (char*)0x711B40;
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char *gString2 = (char*)0x878A40;
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wchar *gUString = (wchar*)0x74B018;
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wchar *gUString2 = (wchar*)0x6EDD70;
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bool &b_FoundRecentSavedGameWantToLoad = *(bool*)0x95CDA8;
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